
Gameplay Adjustments
Blinding Light now has a minimum range and minimum power (no longer drops to 0).
The Nemorsys now starts with Shadowform at Normal difficulty.
Shadowform color updated to purple for better visual clarity.
Blue Orbs now explode while in shadow
Characters now drop Shards of Hatred upon death, which restore health and convert to XP when your health is full.
User Interface & UX
Added a clue message in the tutorial if the player remains stuck too long at the plank‑placement step.
All upgrade buttons now blink to encourage players to select available upgrades.
Key icons have been redone and properly centered for consistent alignment.
Control‑remapping UI now works correctly in the main menu.
Control‑remapping settings are now properly clamped, preventing scrolling into empty space and ensuring the menu always starts at the top.
Field of view indicators no longer disable when opening UI windows (fixed stencil mask issue).
Added a new tooltip system that explains why a spell cannot be cast when conditions are not met.
Fixed the character preview visual glitch when respawning using a Shadow Essence.
Fixed an issue where the prologue text scrolled too fast compared to the narration.
AI & Enemies
Fixed a bug where guard patrol toggles did not function correctly.
Bug Fixes
Fixed an issue where the player could close the Skill Choice screen with Escape.
Multiple typos corrected based on playtester feedback.
Various UI mask and stencil issues resolved.
Technical & Development
enable or disable Demo Mode using Scripting Define Symbol
Others
Our New Publisher logo and splash screen.
Chaolys splash screen.
Default fullscreen mode
Credits added
Resolution settings added to Graphics
Subtitle toggle added to Audio
Screen shake toggle added to Graphics