Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Realm of SimplicityEventsEarly Access v28
In-game event

Early Access v28

Realm of Simplicity · published 4 Oct 2025, 00:33 UTC

All eventsPlayers around this dateRead on Steam

Bugfix

- Fixed the missing item reference in the shop for Priest Paul

- Party UI now shows health value instead of "123,456 / 123,456" for each member

- When in a party, you should now see your party members in the HUD

- Fixed icon for Wuff Wuff taskboard task

- Fixed icon for Dragon Slayer taskboard task

- Fixed the Augment of Light graphics

Feature

- Added the ability to deconstruct items on the Crafting Workbench

- Added the setting to "prevent dropping mounts" like horses

- Implemented a system where we can conditionally check the player's equipment to apply certain buffs or extra damage when hit by mobs (used in Hunting mobs)

- Added new hunting-specific mobs

- Added new hunting-specific items

- Added Thornwood Trees in the Undead Cemetery (but with much longer respawns)

- Added new quest: Secrets of the Hunt

- Changed the model + attacks for Ghost

- Implemented an automated temp-mute system

- Split cooking into 2 types: Open-Fire + Stove (complex recipes need to be cooked in a Stove)

- Refactored the entire Hunting skill

Misc

- Reset everyone's Hunting level

- Picking wild cloth now gives Survival experience

Performance

- Removed unused Discord libraries

Polish

- Moving bank items around now make sound

- Changed Oak Crossbow -> Oak Bow in tutorial quest so it requires less logs (better new-player experience)

- Player overhead text now uses new UI font style

- Changed the Bear model + attacks

More from Realm of Simplicity

Other announcements

All events
In-game event3 Sep 2026Early Access v51Bugfix - Fixed bug where auto-walking to resource node while attacking a mob - Fixed bug where players can cast multiple special attacks at the same time - Fixed incorrect required material for for Pure Essence (Tier 4) Feature - Added new Quest: Lost Magic - Added new augment: Overhead Slam - Added new augment: Leg Sweep - Added new augment: Poke - Added functionality for all mobs to show thei…In-game event15 Jul 2026Early Access v50Bugfix - Fixed bug where mob group-mechanics counted players that were already dead - Fixed bug were equipment was not placed on cooldown when dragged into slot - Fixed bug where Ginger Guardian roots did way too much damage - Fixed bug where killing the King Slith did not credit for the taskboard task - Fixed issue with Moss Golems not attacking Feature - Added Goblin Dungeon - Added right-cli…In-game event16 Jun 2026Early Access v49Bugfix - Fixed bug where it wont let you repair to 100% but always one-off - Mob's health will not reset if they lose their target whilst another player is still in range - Fixed percentage calculation for Town Taskboards - Fixed Barrier + Fortify blocking their respected damage types - Fixed bug where fishing spots did not hide graphics/model when depleted Feature - Added the ability to drag b…