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A Little Age›Events›Playtest Coming Soon, and June Next Fest.
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Playtest Coming Soon, and June Next Fest.

A Little Age · published 7 months ago

All eventsPlayers around this dateRead on Steam

Taking down the demo, and putting up a Playtest

As we wrapped up our first public demo we couldn't be more excited about how well the game was received by everyone who played it. The feedback was both encouraging and amazing!

We're currently working towards having a Steam Playtest enabled for A Little Age so people can continue playing it while we keep working on it :)

So we're taking the Demo down for a while so we can keep working on the game. But that won't be all!

Look for Benerot on any social media and you'll likely see the announcement when the Playtest has been enabled!

Next Fest 15 June

In a few months we'll re-enable a public demo in preparation for the 15 June Next Fest. We're incredibly excited about participating alongside all the other fantastic demos everyone makes for the festival!

See you all there!

Thanks for playing! And see you again soon :)

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All events
In-game event8 Sep 2026PATCH v1.0.6PATCH NOTES v1.0.6 Changes to the Temple Tribute · Simplified the rule that determines when the temple speeds up, and added a x3 speed as well. · The temple reserve size is now tied to its completion phase. · Rebalanced temple tribute amounts so they require more gold overall. General · Modified the Sender instruction tutorial entry to explain you can change the slider resource type. · The buil…In-game event3 Sep 2026PATCH 1.0.5 - SAVE/LOAD IS RESTOREDPATCH NOTES · Saving and Loading has been re-enabled and made accessible in the UI · Various game-breaking issues caused by a incorrectly reloading the game have been fixed. · Fixed a few typos. · Added a few missing texts to localization. · Fixed missing text from temple completed popup when playing on Endless mode. DEVELOPER NOTES Please do keep in mind this only works on games played from th…A Little AgeGame update29 Aug 2026SMALL PATCHPATCH NOTES · Added 6 new upgrades focused on late game. · Added colored background to the building upgrade buttons on the improve menu · Added a dark background to the destination name on the sender instructions (it was hard to see on light colored destinations) · The settlement representative is now also visible on the overview cards and the victory settlement cards. · Light rebalancing of ho…