
The issue with rounds 32-34 was the absence of monsters – while some towers rely on monster spawns. Consequently, these towers were not functioning in rounds 32-34 (e.g., the Honey Tower, Slime Tower, etc.).
To fix this, invisible monsters were added to levels 32-34. However, they proved to be so malicious that they caused numerous errors, including game crashes in the statistics screen in some cases.
Ultimately, I decided to roll back the changes to version 0.97 until another solution to the aforementioned problem can be found.
Thank you to everyone who reported these bugs.