
Howdy! We're back with more changes. Read on all for all the updates! Packaged into these patch notes are old changes that Kyle didn't have time to post.
Changes
- Added an instance gauge to oasis biomes that have crabs in them
- Removed Cythrall's last hit attainment as she cannot be last hit
Fixes
- Fixed some event shop items still being available for purchase
- Addressed an issue where the Guild Hall may crash for OpenGL users
- Fixed an issue with secondary events not spawning
- Fixed an issue where gauge tracking would go over their intended limits
- Fixed an issue where gauge tracking would show outside of their respective biomes
- Fixed an issue where village & oasis crabs would not grant progress towards summoning Cythrall, Ocean Terror
- Fixed an issue where crabs would not move
- Fixed 22 instances (every dungeon) of DungeonGreaterMinion not counting towards Minion Kill Any attainments
- Fixed the Ghosty save attainment not working (you kill them now)
- Fixed Dead Fish pet move animation being broken
Old Changes
- Increased Hall Twinstar's drop chance (25% → 33%)
- Increased HP scaling for Hall Twinstar's bosses (50% → 77%)
- Adjusted scaling for crafting material loot
- Adjusted Seraphina Conduit's buffs (aoe heal → self fury)
- Adjusted Seraphina Conduit's speed (+8 Speed → +6 Speed)
- Adjusted Seraphina Conduit's attack (-5 Attack → -4 Attack)
- Reduced HP scaling for Hall Twinstar's valkyrie minions
- Added lighting to Emberstorm's projectiles
- Added lighting to certain attacks in Hall Twinstar
- Added an ability cost reduction stat to Wingcrest
- Added reroll discounts to the rarer special and relic materials in Hall Twinstar
- Added a purification effect for Burning to Hall Twinstar's water
- Added Healing to Hall Twinstar's water
- Added Mana Drain to Hall Twinstar's water
- Added a new room to Hall Twinstar's generation
- Increased dash damage (124 → 140) & (108 → 124) during Hall Twinstar's slipstream sequence
- Increased wing damage (77 → 111) from Hall Twinstar's bosses
- Increased projectile speed on Kacia, Lower Valkyrie's quad hammer strike
- Increased damage (78 AP → 124 AP) on Twinstar Brave's empowered strike
- Increased wind-up time (0.75s → 1.0s) on Hall Twinstar's spike trap
- Increased cooldown (3.0s → 4.0s) on Hall Twinstar's spike trap
- Reduced number of crabs (250 → 123) to spawn Cythrall, Ocean Terror
- Reduced cooldown when shooting certain weapons again
- Reduced tick rate on tile damage (0.4s → 0.2s)
- Reduced slow effect from water in Butterfly Woods
- Reduced slow effect from water in Hall Twinstar
- Reduced Cythrall, Ocean Terror's movement speed slightly
- Reduced initial projectile speed on several attacks from Cythrall, Ocean Terror
- Reduced wavy frequency on certain Twinstar Magus projectiles
- Reduced damage (10 AP → 7 AP) from Hall Twinstar's rats
- Reduced Vulnerable duration (2.0s → 1.0s) from Hall Twinstar's rats
- Reduced detection range on Enchanted Waterspouts during Hall Twinstar's boss fight
- Reduced projectile distance from Enchanted Waterspouts during Hall Twinstar's boss fight
- Reduced redundant projectile distance on wings during Hall Twinstar's enrage sequence
- Reduced slow effect (Slowed 5 → Slowed 4) from tripwire traps in Hall Twinstar
- Removed knockback from Kacia, Lower Valkyrie's quad hammer strike sequence
- Removed redundant dash attack from Twinstar Brave
- Adjusted spiral attack sequence from Twinstar Templar to have more presence
- Adjusted slash attack sequence from Twinstar Brave to have more presence
- Adjusted Twinstar Magus to avoid heavily overlapping its fire ring to reduce player oppression
- Adjusted Skyrend hilt to closer match its original counterpart
- Added crab spawns to certain Wild West setpieces
- Added crab spawns to the Wild West's village point
- Added Ghosty spawns to the Ghastly Thicket
- Added Ghasty as a permanent miniboss to the Ghastly Thicket
- Added progress gauges for all three summonable minibosses
- Adjusted Ghosty behaviors
- Adjusted several Ghasty movement behaviors
- Adjusted colors & resolution of Alien Outpost's background parallax
Old Fixes
- Fixed paralyze during certain sequences of Twinstar's boss fight
- Fixed a minor issue with loot bag sizes
- Addressed an issue where players may disconnect during the opening cutscene in Hall Twinstar
- Fixed double tick damage on tiles
- Fixed offset on stat bonuses for mobile tooltips
- Fixed offset on 'Used By' icons for mobile tooltips
- Fixed UI scaling for mobile containers
- Fixed Pet & Cosmetic vaults not accepting their respective items
- Fixed a crash when opening the Emote section of Account Personalization
- Fixed 'avoid spawn' return check on Twinstar Templars
- Fixed support sequence check on Twinstar Templars
- Fixed incorrect distance on Twinstar Templar knockback sequence
- Fixed HP scaling for Vesta, Axis Gatesguard
- Fixed an issue where players could receive NoHit attainments despite being hit by certain AOE types
- Fixed an issue where players could lose NoHit attempts while in Cutscene
- Fixed a minor issue where players would play SFX & visuals when getting hit while invincible (not invulnerable) or in a cutscene
- Fixed an issue where fog would disappear and not reappear