Today Blaze (our programmer) will let you know how to make your pixelart models and textures look great in Unity game engine.
When you create a 3d pixelart game in Unity (or any other game engine) you will encounter first problems as soon as you place your model with pixelart texture in the scene.
Default settings - filtering and mipmaps are on. There is a nasty blur on our pixelart texture, yuck!