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Project: DoorsEventsFresh content live now
Game update

Fresh content live now

Project: Doors · published 16 Mar 2026, 19:02 UTC

All eventsPlayers around this dateRead on Steam

Hello, everyone! A new patch is live, bringing fixes and improvements.

Items:

  • Rubber ducky: new functionality

  • Door handle: new functionality (Someone asked for fast travel)

  • Button: new functionality

  • Maxwell: Should play music as expected

  • New item: Disco ball

Dev note: We expect you to test all the living hell out of door handles as we expect a lot of edge cases with its function

Locations:

  • Hunting grounds: fixed artifact, location now should appear in expedition as expected when artifact activated in lobby

  • Platform: Added bugged items spawns

  • Parking: Added bugged items spawns

  • Offices: Added bugged items spawns

Enemies:

  • All npcs: Pathing improvements (Non Euclidean pathing is, indeed, complex)

  • Grungler: Little guys should correctly play animation client side when stunned with flashlight

Dev note: Pathing improvements should also fix some performance issues. Npc's should stop bugging inside doors spamming transitions

UI And screen effects:

  • Returned long gone low sanity effect

See you exploring the updated world!

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