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Hard Chip DemoEventsQuick Patch Notes v0.1.7.153
Game update

Quick Patch Notes v0.1.7.153

Hard Chip Demo · published 28 Feb 2026, 14:42 UTC

All eventsPlayers around this dateRead on Steam
  • NEW Live unlock and distribution logic for gauntlet stages;
  • MI Current Gauntlet is retrieved from the online CommunityAPI (automation process of gauntlets);
  • FIX Cam rework grab mouse behavior when locked with direct call to native windows api;
  • FIX crash on alignment indicators;
  • FIX sim crash on large copy/paste/resize on large die (reset button is more aggressive too is correction is not enough);
  • CX XPR Shifters have hash/ids updated;
  • CX XPR 4Bit logical shift right and 8Bit ROR challenge ids for scoring;
  • SRV Security checks on CommunityStages API;
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Hard Chip DemoGame update1 Sep 2026Quick Patch Notes v0.1.7.182NEW Contextual shortcut tips wired across the editor to remind shortcuts (only shortcuts for the moment; will be completed by other contextual tips); · NEW Gameplay settings to hide the contextual shortcut tips and to reset the dismissed ones; · NEW tutorials use tailored shortcut tips list and all other stages use a default list of contextual shortcut tips; · TLS English keys for the two new g…Hard Chip DemoGame update24 Aug 2026Quick Patch Notes v0.1.7.181MI Main menu background load the campaign levels before moving to it; · SX-DEV New campaign levels CampaignLevelRegistersChip added; · SX-DEV Introduced CampaignLevelAirlockPhase2Repair with scripts for terminal interactions and chip fabrication; · SX-DEV New draft for CampaignLevelOverhangingPlatform and CampaignLevelElevatorSas for new levels. · MI-DEV Tests for ChipMapsConstants to ensure co…Hard Chip DemoGame update11 Aug 2026Quick Patch Notes v0.1.7.180SX Refactor campaign levels with the uniform CampaignLevelBase loading and lifecycle logic (areas, terminals and scripts) and cleanup. Groundwork to move overworld sections to come. · CX Starting Inputs/Outputs location fix Multiplexer 8to1; · MI Scheduling of new readouts on UI thread; · TLS Algo vs Arithmetic (big) typo; · SRV More logs to investigate the CORE_GHOST issues; · MI-DEV Overworld…