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Frontier Control : Invasion DemoEventsPatch - Demo v0.02.013
Game update

Patch - Demo v0.02.013

Frontier Control : Invasion Demo · published 19 Sep 2025, 19:28 UTC

All eventsPlayers around this dateRead on Steam

Changelog

Features
- New siren prop that rings when significant events happen (can be destroyed as everything, although destroying all sirens on the map prevent the alert sound from happening.
- New incoming damage area VFX

Improvements
- Energized projectiles (when a unit is using an energy suit) are now purple

Fixes
- Fixed previous gun animation still playing when dropping weapon while shooting
- Fixed health bar of props and structures position being too low
- Fixed structure building sound playing multiple times when upgrading multiple turrets at once
- Fixed health bars not being correctly rotated when hovering on them
- Fixed cursor sprite being stuck on garrison when hovering a garrison structure and starting to build a structure using keyboard hotkeys
- Fixed explosion VFXs being displayed behind appartment ground debris
- Fixed unit projectiles not being displayed correctly
- Fixed unit projectiles being rendered behind explosion VFXs
- Fixed drop pod clearance timers casting a shadow
- Fixed cursor sprite not being garrison when hovering a bunker

More from Frontier Control : Invasion Demo

Other announcements

All events
Major update10 Sep 2026Biomes Update - v0.07.000I'm excited to introduce two brand-new biomes that will completely change the way you play. Whether you're venturing into glowing forests or crossing scorching rocky wastelands, every map in the game, including the demo map that you can already play now, will be featured with a version of each biome. Lush Biome The Lush biome is a mysterious alien looking landscape shrouded in darkness. Towerin…In-game event23 May 2026Construction Update - v0.06.077Changelog Features - Drag building system - New SFX for the Splitting Rounds passive skill Improvements - Planet name and map type are now displayed in the loading screen - Canon Lvl 1 and Lvl 2 damages increased (10 => 20 ; 20 => 30) - Canon Lvl 3 damages decreased (50 => 45) - Flamethrower Lvl 3 damages increased (4 => 5) - VFX optimization - Pathfinding system optimization - Drumkrab AoE att…In-game event5 May 2026Demo Update - v0.06.043Changelog Features - New menu background music - New turrets idle animation - New Drumkrab walking VFX - New Drumkrab walking SFX - New appartments residual smoke VFX upon destruction Improvements - Improved Drumkrab walking animation Fixes - Fixed hotkey panel not going back to what is selected when exiting repair mode - Fixed ground glitch when selling structure - Fixed command lines and mark…