Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SCP: EchoesEventsLate July 2025 Status Report
Community

Late July 2025 Status Report

SCP: Echoes · published 28 Jul 2025, 17:43 UTC

All eventsPlayers around this dateRead on Steam

It's been a busy past few weeks, and a lot of progress is being made on SCP: Echoes.

Animated Elevators

I made elevators actually respect physics. Just depends on which elevator we're talking about.

Models

bunglow and Shahir have been making all sorts of models for the game.

Map Editor and Generator

I have been working on improving the features of the map editor. There is now a way for maps to contain additional metadata for each room, allowing for anyone who wants to modify map generation code to easily read additional data.

I also added support for us to add non-single celled rooms to the map.

Here is a (terrible) example of a layout with a non-single celled room (towards the bottom of the picture):

Note this image is a bit outdated now, as we have added a toolbar, inspector and categories for the rooms.

Surface Zone

pop_pop_icard made a very cool (but still unfinished) surface zone.

What Else?

Lemon has made some level blockouts for heavy containment zone, so the area finally has something of substance. Can't forget, btelnyy has been working on implementing and improving interactions within the game by adding physics props. Some can be shot, some can be grabbed, and some can be pushed.

Conclusion

Hopefully we can roll out access to more people over the next month.

Cheers, Virtual

More from SCP: Echoes

Other announcements

All events
Community9 Sep 2026September 2026 Status ReportHello everyone, we’ve been working on a few different things for the upcoming update(s) to the playtest. Major features include new abilities for the SCPs, new room layouts, crouching, and a new UI. SCP Abilities The SCP team has been getting some touchups to hopefully make them a more enjoyable experience. We’ve got most of the current roster planned out with new abilities and stats, and Virtu…Community25 Jun 2026Playtest is Open and Source AvailableParts of the source code is available on GitHub. Just a heads up that the game isn't open source, but rather source available. Check the licenses for more info. I recently opened up the playtest to the public, and after seeing what people think of the project, I've decided to work on it more. The playtest will remain public for the time being. Shoutout to all of the people who helped make the g…Community21 Jan 2026January 2026 Status ReportStatus Report It's been a bit since the last report, so here is an update for you to read. This is going to be a shorter one. Ambient Music Adlai130s and Royal have been making some awesome soundtracks for the game. Give it a listen! Settings Menu btelnyy has been working on updating the settings menu. Viewmodel Animations gruchacz has been working hard to update all the viewmodel animations. P…