
Replacing some assets with placeholders went a bit faster than I initially thought. With that said, this means we're almost ready to roll out the playtest.
I'm planning to roll out the playtest this Saturday (the 28th, around 6pm EST) or Sunday (the 29th, around 4pm EST) to a small group of people from North America and Europe.
Since I don't have a (friend's) server outside the United States or Germany, I'm going to hold off on accepting people from other regions (having high ping isn't fun).
If you are interested in hosting a community server for a different region, contact me (Virtual) on the Discord server via DMs (or public chats).
We will slowly roll out access to more people as time passes, as there is still a lot of placeholder, prototype and, unfinished assets that are in the game at the moment.
Keep in mind, some of the features are subject to change from the initial playtest builds.