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Vehicle No. 4EventsFinal Demo (v0.3.0) Release
In-game event

Final Demo (v0.3.0) Release

Vehicle No. 4 · published 5 Feb 2025, 12:50 UTC

All eventsPlayers around this dateRead on Steam

This update focuses on finishing all the core features of the game. Now the game has a cohesive art style. The UI was completely reworked so that the player has more information what the game state is. Furthermore the socketing and removing of modules has been improved.

Weapon Categories

Each weapon has one or more categories. The more weapons you have of one category the more benefits your vehicle will receive. For now there are five categories but more will follow. Modules can add a category to a weapon by inserting it. Some modules (in the future) may provide benefits depending which category the slotted weapon has.

Weapon Modification View

Now a detailed weapon modification view can be opened via right click on a weapon. Modules can easily swapped in and out now.

Detailed Weapon Overview

Details about all weapons can be viewed now by pressing TAB key anytime. Helpful to see if your machine works as expected ;-)

Others

  • All sprites are updated to match a color palette and art style
  • Weapons can now be upgraded via dragging them on top of each other if the have the same level. Weapons can also be swapped.
  • Localisation is now available in English and German.

Future

The plans for the next update are MORE of everything:

  • More weapons (rocket launcher, minion spawners, armor generator, hydraulic pump etc...)
  • More modules of every kind
  • More characters (e.g. character that deals more damage the faster your vehicle moves, etc..)
  • More enemy types (rolling sprockets, fast moving enemies, enemies with laser attack)
  • More bosses (advanced attack patterns, line AOEs, crossing AOEs)
More from Vehicle No. 4

Other announcements

All events
Major update4 Aug 2026Update 1.1Balancing There were some balance changes addressing the difficulty ramping up to much after wave 10. I hope it feels fairer now, please let me know! · Enemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave) · Boss health on wave 20 slightly increased, to account for the health multiplier nerf · Now 66% of Sprockets that where not collected are rewarded at…Vehicle No. 4Game update29 Jul 2026Balance Patch (v1.0.1)Enemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave) · Boss health on wave 20 slightly increased, to account for the health multiplier nerf · Now 66% of Sprockets that where not collected are rewarded at start of the next wave · Flying Saw now prioritizes boss · Flying Saw base damage increased across all levels · Slightly decrease sprocket drop rate on…Major update5 May 2026Release 1.0Wohooo, after 2 years of work the game is finally finished! The content so far: · 11 characters with different playstyles · 18 unique weapons · 54 weapon upgrade modules · 5 difficulties Any feedback is further appreciated, please use the steam community forum, discord or in-game reporting feature - Thanks!