
In preparation for the June Next Fest we're already releasing a demo publicly. We've been playtesting a lot and we're quite happy with the current state and plans for the game.
This Demo will stay up at least until Next Fest later this year.
We're working on two important new features that will be available on upcoming versions of the Demo.
Individual building upgrades; production buildings will start more basic and you'll be able to upgrade them in place,
Technologies tree; Currently experience and levels is implemented, and we'll expand this system to be able to earn 1 point each level which can be spent on the Technologies Menu.
We're also working on a series of improvements to the procedural world generation, as well as new buildings and and a few new systems that expand the game :)