A quick report for the new week.
The first curator recommendations have appeared. As far as I know, more are in the works:
https://store.steampowered.com/curators/curatorsrecommending/?appid=2646160
I know this won’t dramatically affect sales, but it definitely sends a positive signal to the community and helps the game get noticed. We still need to wait a bit longer for the new videos.
Recently, I’ve been focusing more on the necessary promotion of the game than on development itself. It took some time, but a new update is coming soon. I’ve created three new, up‑to‑date teasers for the game. The previous teaser was very old and outdated — it didn’t even show drag & drop, and as you know, a lot has changed since then. The new teasers are now available on the game’s Steam page.
As you can see, two of them appear correctly at the top, while one ended up below the screenshots — some kind of Steam error, which I’ll try to clarify.
A longer presentation is also in the works, but it will probably only be available on the YouTube channel.
The current teasers are as condensed as possible due to Steam’s requirements and the almighty algorithms, but I think they still show the game’s features reasonably well, even if in a limited way.
For the first time since the start of Early Access — and the project in general — I took a short break from direct development. As you can see, I used that time to work on some basic promotion, which is also necessary.
I also noticed some performance issues, which turned out to be related to an unfortunate minor Unreal Engine update. Hopefully it will be fixed soon.
The next game update should be released in about a week, maybe sooner.