To lay the technical foundation for the upcoming gateway release, we reworked the mission planning system. The changes are mostly technical, so ideally you should not notice any changes during mission planning and flight execution. If so, please let us know.
While being at it, we also fixed a long standing bug where it was possible to click the same spot on the fuel usage selector to get different outcomes in the flight plan.
In order to account for inflation we increased the starting capital for new companies as well as the faction and introductory contract rewards.
Profile
new
old
Victualler
80000
40000
Carbon Farmer
80000
40000
Metallurgist
90000
45000
Manufacturer
100000
50000
Constructor
80000
40000
Fuel Engineer
70000
35000
The SYSI command now features two additional columns: fertility and environment. This greatly improves finding interesting planets.
Increased the maximum deadline for multi-item contracts to 99 days
The deadline to extend failing contracts has been extended to 72h
Ships in the FLT command are now sorted by name first and then registration, allowing to change their order by adjusting the names accordingly
Increased the data retention for commodity exchange brokers to one year and added a new “1y” period to the charts. Note: We don’t have historical data, so the graphs will initially not go back that far.
Government contexts are sorted by admincenter location
Shipment inventory items now show where they’re supposed to be shipped:
The recipe selection marks missing materials to make it easier to find possible recipes:
Fixed a bug where a buy condition in a contract draft could not update its commodity without also editing the amount field.
Preventing long form labels from breaking the form layout by wrapping the words in a new line
Fixed a bug where notifications about a company joining or leaving a corporation would get lost