
Hello, friends!
This update took a bit longer than the previous ones. We’ve implemented a new statistics system that allows you to track numerical accolades during a session. A little later, we plan to turn this system into something even more interesting! We’ve also fixed several crashes and resolved replication issues.
Thank you!
A “Statistics” button has been added to each player’s context menu. You can now review some of your teammates’ accolades (and your own, of course). We plan to expand this system in future updates.
Metal doors (lockers, safe cases) now shatter into pieces if opened by dealing damage.
Updated translations for several languages.
Fixed several crashes related to weapon breakage and enemy destruction.
Fixed an issue where hogweed spores failed to spawn.
Increased ranged weapon damage against the boss Spudling.
Fixed incorrect wall texture rendering on procedural levels for clients.
Fixed replication of broken airtight doors on clients.
Fixed collision between projectiles and physical doors.
Increased the maximum lockpick stack size in the inventory from 5 to 10.
Cover art by ♂GACHI WARRIOR♂