Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
All Aboard! The Train Defense Express DemoEventsPerformance Patch v0.8.2
Game update

Performance Patch v0.8.2

All Aboard! The Train Defense Express Demo · published 10 May 2025, 16:08 UTC · build 18415122

All eventsPlayers around this dateRead on Steam
  • To reduce lag, the Engineer train carriage now has a maximum duration of 30 seconds per turret.
  • The pop-up damage numbers were causing excess lag spikes and have been throttled to not display too many per frame.
  • The following train carriages had a bug that caused them to do WAY more damage than they should have, and was also a major source of performance issues (especially Hyper Beam):Hyper Beam, Sonic, Flamethrower, Boomerang, Energy Disk.They had an Area of Effect component coded into them, which means each enemy hit also did damage in an area, causing their damage to inflate, and also is probably the biggest source of lag in the game.
    Every carriage listed except for Hyper Beam was given a small buff to base damage to compensate for this fix (Hyper Beam is still amazing). Energy Disk's size scaling was also slightly increased.
  • Due to the changes listed above, the "level 2" enemies have had their base health and movement speed reduced.
  • The "Flamer" relic (for the Flamethrower carriage) now applies 3 stacks of Burning instead of 1 per tick of damage. (Tooltip has not yet been updated to reflect this.)
  • Bounty Hunter now gives a bonus 3 gems per hit per level.

Performance-wise, the game runs MUCH better now, but the changes may have some balance implications, so please let me know if you're struggling too much. (Except on the new difficulty, that should be very hard.)

More from All Aboard! The Train Defense Express Demo

Other announcements

All events
All Aboard! The Train Game update12 Aug 2025Patch 1.1.1 - Minor Fixv1.1 Patch Notes Mobile Promotional Codes The mobile promotional code campaign has ended. Thanks to everyone who contacted us! The game is available on mobile at: Google Play (Android) App Store (iOS) Patch v1.1.1 Notes Hello everyone, thanks for the overwhelming support for the game on all platforms! I have a small patch here to fix a critical issue: · Fixed a bug where scaling starts out at 1…Major update7 Aug 2025Patch v1.1 - Mobile release!All Aboard! is now available on mobile platforms! Apple App Store (iOS 14+) | Google Play (Android 7+) I have a limited number of free promo codes for the new mobile versions to give away! If you'd like a code, send a request through our official contact form and let me know if you prefer iOS or Android. Codes will be given out on a first-come, first-served basis until they are all gone. Limit…All Aboard! The Train Game update27 Jun 2025Tiny Patch 1.0.1Fixed a bug in very long games where Loot Fairies would not properly despawn, which could cause other issues.