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Pixel Starships›Events›Galaxy Patch Notes V0.999.50
In-game event

Galaxy Patch Notes V0.999.50

Pixel Starships · published 5 months ago

All eventsPlayers around this dateRead on Steam

Hi Captains!

We hope you enjoyed this year’s Eggstra Planetary Easter event. We have some exciting announcements in store, but for now, it’s UGC time!


New UGC Skins

Today’s patch includes 12 Room Skins and 9 Ship Stickers designed by players using the UGC submission tool:Túathal (Iridescence Shield), Aria Demerzel (New Library), Festrik Martigan (New Rocket Launcher), slivi27 (Bee’s Nest), Vi852 (Say No To Missiles), 00932_342 (QTS – Qtarian Shotgun), KRURK (Mjölnir), Havøk (Galaxy Hangar), cheong昌 (Fire Dragon), Zan Karl (LED Equalizer Vent), Gwhiz (Alien Organ Armor), Aplly (Devil Armor), ireng31 (Calm Dog Sticker), Porkmeinster (Vikings Graffiti Sticker), Barry9 (Barry’s Baddest Boy Sticker), Kriegerin (Star Andmiral Sticker), KrypTanko (Raldorian Babe Pin-up Sticker), Ansonks1 (Rabbit Girl Sticker), PROSTITOOOOOOOOO (PwezNoRob Sticker), undead5020.miku (Void Federation Sticker), and Jimmothy420 (Dead Bird Sticker)!

To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.


Please find the latest Patch Notes below. This update is now available on all platforms.Please contact our Support Team if you experience any problems updating the game.

V0.999.50 Changelogs:

  • Section 9 Cloak no longer cancels when no Enemies are in Current Room

  • Admiral Snek Crew SCI increased from 28 to 29

  • Missile Pod Cooldown reduced from 1 sec to 0.5 sec

  • Failing a Fleet War Attack while under the Minimum Power Level now adds a Cooldown for Attacking the same System

  • Failing a Fleet War Attack while under the Minimum Power Level temporarily increases the Supply Cost to Attack the same System

  • Added Origin Room Assigned Power AI Conditions

  • Added Origin Room Is Not EMP’d AI condition

  • Added Your Ship Available Power AI Conditions

  • Added Has Arrived/Not Arrived At Destination AI Conditions

  • Added Is On Own/Enemy Ship AI Conditions

  • Added Is/Is Not In Queue AI Conditions

  • Added Is/Is Not In Combat AI Conditions

  • Added Current/Friendly Room Has/Has No Crew Queued AI Conditions

  • Added Keep Current Ammo AI Action

  • Improved Fleet War Engagement UI layout

  • Added support for displaying Battle Frames and Battle Report in Battle UI

  • Shipyard UI now requires Ship Layout Research to display the current Ship first

  • Fixed a bug causing incorrect animation speeds

  • Fixed a bug causing the Main Scene Background to be zoomed in

  • Fixed a bug causing Prism Crafts to focus on the same Target

  • Fixed a bug causing Inspect Ship to display Interior by default

  • Fixed a bug causing Mission List content to disappear

  • Fixed a bug causing Friendly Crew to Trigger Modules when Cloaked

  • Fixed a bug preventing the display of Ship Power during Inspect Ship

  • Fixed a bug preventing the display of Trophies during Inspect Ship

  • Fixed a bug preventing Scatter Type Ammo from Missing Cloaked Targets

  • Fixed a bug preventing Advanced Engineering Research from applying to Starbases

  • Fixed a bug preventing Manual control of Room Power under certain conditions

  • Fixed a bug preventing Shortcut Key from functioning in War Games

  • Fixed a bug preventing the correct Ship Paint from applying to the Attacker in the VS. Scene


Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.Good Hunting, Captains!-SavySoda Team

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