We hope you enjoyed this year’s End of Summer Splash! Today’s patch includes sweeping performance improvements for Pixel Starships, several Quality-of-Life changes, and long-requested Balance updates.
Today’s patch includes 9 Room Skins and 6 Ship Stickers designed by players using the UGC submission tool:Congratulations to cheong昌 (Mechanical Bunny Girl), 茜尔莎 (Cat Ear Clinic), Vi852 (Stinger Spammer), AnonimG (Ashen Rocketsurfer Phoenix), YangLionSpirit (Defender Capacitor), RamenX (Malevolent Shrine), Llama Cultist (BBH – Big Bomb Hangar), Cremling Ω (FMS – Federation Missile Silo), Lavender Town (PBH Mass Teleporter), yasusu (Miru Sticker), dot.com70 (Certified Krill Issue Sticker), Sokudos (Hungry Sloth Sticker), Kafka (Archie’s Sticker), MissileMike (Danger! Explosives! Sticker), Zhwi (Ex-machina_Zhwi Sticker).To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.
Please find the latest Patch Notes below. Additional Patch Notes for previous versions are also detailed below. This update is now available on all platforms.Please contact our Support Team if you experience any problems updating the game.
Google Play Sidekick now available on Android
New Research Requirement: Room Reinforcement
Wishlist feature added to Epic, Heroic, Scorched & Special Crew Pods
Reduced Research Times for all Crafts and Missiles
Cloaked Crews now Decloak faster when in the same Room as Enemy Crew
Cloaked Crews Movement Speed penalty removed
Recall Beacon Cooldown increased from 1 to 2 sec
Radar Room Detection reduced from 3 to 2 sec
Engine Room Evasion Regeneration reduced from 5% to 4%
Ship Thruster Room Evasion Regeneration reduced from 3.5% to 3%
All Room Cooldowns now progress separately from Room Reload Times
Teleport Repulsor Room Reload Time increased from 6 to 8 sec
Mass Teleporter Room Reload Time increased from 15 to 16 sec
Teleport Room Reload Time decreased from 5.5 to 5 sec, with 0.25 sec Cooldown Time
Laser Blaster Room now has 1 sec Cooldown Time
Ion Cannon Room Reload Time increased from 13.25 to 13.5 sec
Ion Cannon Room Cooldown Time increased from 6 to 9.5 sec
EMP Cannon Room Reload Time decreased from 7.5 to 6 sec, with 1 sec Cooldown Time
Gamma Beam Emitter Room now categorized as a Cannon
Gamma Beam Emitter Room Reload Time reduced from 7.5 to 6.5 sec, with 0.5 sec Cooldown Time
Irradiator Room Reload Time decreased from 6.5 to 4.5 sec, with 1 sec Cooldown Time
Irradiator Room now has a Volley of 3 and a Random AOE of 200
Irradiator Room Crew Damage reduced from 3 to 2
Coilgun Room Cooldown Time reduced from 1.5 to 1 sec
Railgun Room Reload Time decreased from 10 to 7 sec, with 2 sec Cooldown Time
Photon Disruptor Room Reload Time decreased from 4.5 to 3.5 sec, with 1 sec Cooldown Time
Photon Disruptor Room Volley increased from 3 to 4
Photon Disruptor Room Volley Delay increased from .2 to 0.25 sec
Photon Phaser Room Reload Time increased from 2.5 to 3.5 sec
Seeker Defense System Room Max Range increased from 4000 to 5000
Missile Launcher Room now has 1 sec Cooldown Time
Missile Pod Room Reload Time increased from 4.5 to 5 sec
Missile Pod Room Cooldown Time increased from 0.5 to 1 sec
Torpedo Launcher Room Cooldown Time increased from 1 to 3 sec
Rocket Artillery Launcher Room Reload Time increased from 5.5 to 9 sec
Javelin Barrage Tracking Damage reduced from 2 to 1.5
Penetrator Barrage and Rocket Barrage Tracking Damage reduced from 1.5 to 1
Tracker Barrage Tracking Damage reduced from 6 to 5
Javelin, Penetrator, and Tracker Barrage ammo Reload Modifiers now match Single Shot versions
Penetrator and Tracker Barrage Volley reduced from 6 to 5
Javelin Barrage Volley reduced from 8 to 6
AntiCraft Rooms now prioritize Decoy Crafts
AntiCraft Rooms with ‘Random Unique’ and ‘Random Once’ Attacks follow Target Priority for all Volleys
All Hangar Rooms now have a minimum 1 sec Cooldown Time
Marauder Craft Cargo Space reduced from 3 to 2
Herald Craft now have a Maximum Teleport Limit of 5
Herald Craft gain a 0.5 sec Cooldown Time per 1 HP of Teleported Craft
Herald Craft Reload Time reduced from 8 to 4 sec
Herald Craft Reload Modifier increased from -60% to -50%
Stinger Craft Reload Time reduced from 3 to 2.5 sec
Queen Craft Reload Time reduced from 12.5 to 8 sec
Queen Craft Reload Modifier increased from -40% to -25%
Rook Craft HP increased from 18 to 20
Pawn Craft Reload Time reduced from 10 to 6 sec
Avenger Craft Reload Time reduced from 9.5 to 8 sec
Missile Turret Drone Craft Reload Modifier increased from -25% to 0%
Repair Drone Craft Volley increased to 10
Repair Drone Craft Volley Delay increased to 8
Repair Drone Craft Reload Time increased from 0.5 to 3 sec
Improved Compression Ion Charge Ammo beam animation
Item Sell Panel now uses period separators for Sale Values
Skin Menu Panel split into Default and UGC Tabs
Room Ammo Panel Reload Speed Modifier values updated for increased accuracy
Added support for ‘Ammo Selected’ AI Conditions
Added support for ‘Set No Target’ AI for AntiCraft Rooms
Expanded Defensive Craft Count AI Conditions
Expanded Missile Count AI Conditions
Assassin Droid AI changed to ‘Enemy Room Has Enemy Crew – Target Condition Room’
Fixed a bug causing inaccurate Manual ‘drag and drop’ Targeting on screen edge/different zoom levels
Fixed a bug causing incorrect display of Recall Beacon Cooldown values
Fixed a bug causing Ground Battle display inaccuracies when resizing the app window
Fixed a bug causing Crafts to be permanently slowed if Tractor Beamed before their Attack Orbit
Fixed a bug causing Herald Craft to be able to Warp ineligible Stinger Crafts
Fixed a bug causing AntiCraft Rooms to continue Attacking destroyed Crafts
Fixed a bug causing Abilities triggered by Crew AI to override Cloaked Crew checks
Fixed a bug preventing delivery of Tapjoy Rewards
Fixed a bug preventing Manual Commands from registering as queued
Fixed a bug preventing display of Ad Ship Repairs for Subscribed users
Fixed a bug preventing display of transition loading icon animation on launch
Fixed a bug preventing display of King Craft buff effect
Fixed a bug preventing AntiCraft Rooms from prioritizing Craft correctly based on Craft HP
Fixed a bug preventing Fleet Wars Engagements from finalizing correctly
Fixed a bug preventing Offerwall/Tapjoy rewards from being awarded correctly
Crew RST Stat now also reduces Poison Duration
Shield Generator Reload Time decreased from 8 to 7 sec
Bolter Reload Time increased from 1 to 2 sec
Gamma Beam Emitter Room Crew Damage increased from 5 to 6.5
Irradiator Room Crew Damage increased from 2 to 3
Large Engines Evasion Regeneration from 0.3% to 0.5%
Engines Evasion Capacity increased from 25% to 30%
Ship Thrusters Evasion Capacity increased from 15% to 20%
Fusion Drive Engine Room no longer increases Max Evasion
Fusion Drive Engine Room now grants 1% Evasion Regen every 0.5 sec
Security Gate Rooms now Detect and Damage Cloaked Crews
Assassin Droid HP increased from 10 to 12
Breaker Missiles Damage Taken by Target Room reduced from 25% to 20%
Jungler Missiles Crew Damage increased from 5 to 6
Jungler Missiles now only apply Poison to Crews/Droids
Craft Attack Speed is now reduced by 50% when not in Attack Orbit
Craft Attack Range is now reduced by 50% when not in Attack Orbit
All Crafts now reset Attack Reload Time on Teleport
Warp Hangar Room now has a 1 sec Cooldown Time
Tactical Hangars now Launch Skirmisher Craft instead of Striker Craft
Skirmisher and Knight Craft Missiles now have 2.5 Tracking Damage
Skirmisher Craft changed from Laser Attacks to Missile Attacks
Bulwark Craft changed from Laser Attacks to Missile Attacks
Bulwark Craft System/Crew/Craft/Tracking Damage increased from 0.1 to 0.3
Bulwark Craft Volley reduced from 8 to 6
Bulwark Craft Reload Speed increased from 7 to 10 sec
Interceptor Craft Reload Time increased from 3.5 to 4.5 sec
Herald Craft can no longer Teleport other Herald Craft
Herald Craft Reload Time increased from 5 to 8 sec
Herald Craft Rebuild Speed Modifier reduced from -40% to -60%
Savior Craft Rebuild Speed modifier increased from -40% to -25%
Scout Fighter Craft Flight Speed reduced from 9 to 8
Stinger Craft Flight Speed reduced from 10 to 8
Updated Help Menu Info entries
Ctrl-Backspace in Chat now deletes the last word only
Added support for ‘Status Effect’ AI Conditions
Medical Droid AI changed to only ‘Use Special Ability when <= 75% HP’
Fixed a bug causing Ad Blimps to be pressable multiple times
Fixed a bug causing Cloaked Crews to break Cloak when Teleporting
Fixed a bug causing incorrect Crew Counter values after Donated Crews return
Fixed a bug causing Room AI to be removed when editing Modules
Fixed a bug preventing Craft functions when Target Room has EMP
Fixed a bug preventing display of Crew Headgear Equipment
Fixed a bug preventing Crafts with no assigned Target from Teleporting to Heralds
Fixed a bug preventing Chat from sending a Message when pressing Enter
Fixed a bug preventing display of Poison and Break Status Effects on Rooms
Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.Good Hunting, Captains!-SavySoda Team