Changelog
0.70.12:
Fixed: Possible stuck noise output for Loud Sleepers
Fixed: Possible stuck panicked or running trait when jobs were aborted
Fixed: Refilling Fire Extinguishers incorrectly used drinks even when enough Fire Extinguisher barrels were available
Fixed: Tooltip displayed unlocalized item type name
Fixed: Rebuilding the same wall after deleting one with snapped Furniture did not work
Fixed: Staff wandered too far from their locker before the shift started
Changed: Staff members can now maintain heat sources in staff rooms while off duty if they are already inside the staff room
0.70.11:
Fixed: Info panel could have a broken layout when staff where carrying an item
Fixed: Timeline items could flicker when overlapping slightly
Fixed: Cooling Fountain could appear idle even though it was still cooling
Fixed: Plates where left behind on the floor when demolishing the Food Window
fixed: Player crafted items could be incorrectly chosen for the "stock unavailable" event
fixed: Group overflow buttons were not displayed correctly
Fixed: Patrons could get stuck when being served barrels instead of single drinks
Fixed: Staff members could get stuck while crafting items
Fixed: Staff could endlessly fetch and return cleaning gear if banned from all rooms requiring polishing
Changed: Disabled text wrapping on the digital clock
0.70.10:
Fixed: Wash Basins were getting dirty faster witch each use (up to 100% dirt after a single use)
0.70.9:
Fixed: Building doors was broken
0.70.8:
Fixed: Fire spark emitter was slightly too large, allowing sparks to pass through walls when a Soup Pot was placed against them
Fixed: Atmosphere outputs could be left behind when a furniture's position changed
Fixed: Time controls could get stuck when transitioning between the Tavern and the World Map
Fixed: Loading a game while firefighting could sometimes show an error message
Fixed: Filth tint was not updating correctly
Fixed: Delivering soup to the Food Window failed when the Soup Pot required maintenance
0.70.7:
Fixed: Taps were not recognized serving a drink after being moved
0.70.6:
Fixed: Ordered water is carried in by a Dogsbody instead of the Chef
Fixed: Taps were not recognized serving a drink after catching fire and requiring repair
Fixed: It was possible to remove water from the Tavern Menu
Fixed: "Reserved for" icons in info panels did not display their status correctly
Fixed: Patron Attraction Board could sometimes get stuck after opening
Fixed: Duplicate "Fight fire" context menu entry for staff
Fixed: Room Bans are now ignored when a staff members assigned bed is in a banned room
Fixed: Facility rating was too precise for prop stars
Fixed: Possible stuck staff members sleeping while standing
Fixed: Staff members could get stuck while refilling Fire Extinguishers
Fixed: Possible stuck staff members when being clumsy
Fixed: Possible stuck staff members when standing up from the Staff Desk
Fixed: Soups on the Tavern Menu were not marked correctly in the Soup Selection Menu