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Tavern Keeper 🍻 - Supporter Pack 💚›Events›Update 0.75.15
Game update

Update 0.75.15

Tavern Keeper 🍻 - Supporter Pack 💚 · published 22 days ago · build 24798025

All eventsPlayers around this dateRead on Steam

v0.75.15


Alongside our work on Update 2 (more news soon), we've also fixed many of the issues you have F3 reported in-game. This patch brings these fixes and improvements to the current game-version. Thanks for playing!

  • Improved: Items that cannot spoil no longer show a spoiling rate on their info panel.
  • Improved: The Steam Cloud conflict window now shows hours played for each option.
  • Changed: Staff applicants no longer have the same name as another staff member.
  • Fixed: The game could stay frozen after a failed save.
  • Fixed: The game could hang while quitting when online services were unreachable.
  • Fixed: Some furniture could get stuck unusable until the game was reloaded.
  • Fixed: Staff could sometimes get stuck with a "Can't find path" error next to furniture that appeared reachable.
  • Fixed: Janitors could endlessly pick up and put back a mop when banned from all rooms needing polishing.
  • Fixed: Janitors kept switching between "Passing time" and cleaning when a staff member was sleeping in the bed they wanted to clean.
  • Fixed: Entertainers left the stage when you moved furniture near them in Build Mode 🙃
  • Fixed: Instructing a staff member to do a task while they are running late no longer lowers their happiness.
  • Fixed: Patrons could expect rooms of a higher star rating than the scenario allowed.
  • Fixed: Accommodation was sometimes rated 0 stars by patrons when it was just an optional need.
  • Fixed: An item being crafted could get stuck in the air when the furniture it was made with burned down.
  • Fixed: The Soup Pot could get stuck looking full even after it was emptied.
  • Fixed: Dropped items that weren't ingredients could sometimes spoil.
  • Fixed: Barrels on taps and shelves could briefly appear as individual mugs.
  • Fixed: Mirrored decorations (negatively scaled items) displayed incorrectly outside of Design Mode.
  • Fixed: Newly built copies of an edited furniture template kept the old name.
  • Fixed: Opening the Build Menu with a room selected did not always select the room's build category.
  • Fixed: The 'ZZZ' sleep effect kept playing on a bed that broke while someone was sleeping in it, even after they got up.
  • Fixed: The smuggler's parcel could contain player-crafted items.
  • Fixed: Furniture rebuilt after a fire did not count towards some checklists.
  • Fixed: The room menu listed duplicate actions while a staff member was selected.
  • Fixed: Group request names and group satisfaction bonus text showed in English in all languages.
  • Fixed: Info panel titles did not update after changing the game language.
  • Fixed: Room names in tooltip links showed in English.
  • Fixed: Button text in the work schedule could be cut off in non-English languages.
  • Fixed: A regression caused error reporting to not fully respect the Send Game Analytics setting.
  • Fixed: An error popup could appear in the main menu when a Workshop Highlight image failed to load.
  • Fixed: In rare cases, the next tavern could stay locked after you finished a campaign level.
  • Fixed: Save game screenshots could have the wrong aspect ratio.
  • Fixed: Staff could get stuck holding an item.
  • Fixed: Chefs endlessly picked up and set down food deliveries to a blocked Food Window.
  • Fixed: Staff could get stuck sliding in an idle pose after loading a save.
  • Fixed: Characters could stay stuck in an animation after their task was interrupted.
  • Fixed: Staff repaired a bed while someone was sleeping in it.
  • Fixed: Staff running late changed into their uniform and straight back out again at the start of their shift.
  • Fixed: Sometimes staff tried to repair furniture that was no longer damaged.
  • Fixed: Patrons did not warm up at a stove or hearth when it required maintenance.
  • Fixed: A Group Request could fail even though the satisfaction shown had reached its target.
  • Fixed: Gift boxes left by patrons could end up inside furniture, where they could not be seen or opened.
  • Fixed: The Soup Pot could keep stirring forever after a dish was finished.
  • Fixed: The "Too many orders" alert badge stayed on a Food Window after the extra order was gone.
  • Fixed: Taps could claim a drink was out of stock right after it had been delivered.
  • Fixed: Well water was listed in the Tavern Menu.
  • Fixed: Furniture from locked build categories could be unlocked early.
  • Fixed: Furniture that was originally placed for free could be rebuilt for free after burning down.
  • Fixed: Saved Furniture Designs could lose their decoration socket assignments when saved and rebuilt.
  • Fixed: Furniture mounted on a wall could overlap furniture in the room on the other side.
  • Fixed: Thin decorations such as handbill posters could clip into surfaces when placed.
  • Fixed: Building a room broke if the Feedback window was opened while dragging.
  • Fixed: The Build Menu could show a locked variant with no way to switch back to the default.
  • Fixed: The Arcane Order Desk showed a cost of 0 gold for blocked orders.
  • Fixed: Star rating flags could show an out-of-date rating.
  • Fixed: Furniture could appear at the wrong rotation on the unlock screen.
  • Fixed: Deselecting damaged furniture left its damage overlay on screen.
  • Fixed: A staff member's name was missing from the context menu while they had a Mental Break.
  • Fixed: Changing pages in the Work Schedule forgot which target was originally selected.
  • Fixed: Side notifications could have text misaligned on buttons.
  • Fixed: The status icon for timed cooking and crafting no longer wobbles.
  • Fixed: The merchant's throwing sound did not always trigger.
  • Fixed: Ghost items could appear in inventories when loading a save during a delivery.
  • Fixed: Fire extinguisher spray could keep playing forever after a fire.

    Gamepad

  • Fixed: Info panel sections containing a single interactive element could not be selected.
  • Fixed: The right stick could not scroll the board while holding an entertainer card.
  • Fixed: Dragging an entertainer card could cancel if scrolling started.
  • Fixed: Entertainer booking cards could not be selected after booking.
  • Fixed: Closing the Delivery Times window did not return focus to Arcane Orders.
  • Fixed: Rich text links in the Tavern Log could not be used with a controller.
  • Fixed: The right stick sometimes did not scroll correctly in the gazette window.
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