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MGCM Combat Edition - DLC char : NymphEventsMGCMCE ver2.91 Update Contents
Game update

MGCMCE ver2.91 Update Contents

MGCM Combat Edition - DLC char : Nymph · published 28 Jun 2025, 15:24 UTC

All eventsPlayers around this dateRead on Steam

@All
-Fixed an issue where the cut-in did not display when Nemesis intruded.

@Invi
-Various Freikugels: Reduced overall frame from 49F to 45F. Changed guaranteed timing of projectile generation from 22F to 18F.

@Hoshina
-Command List: Fixed some misprints.
-Magica Origin -Shine Tomorrow- : Changed so that it can be canceled from "I'll Blow Up Your ankles."

@Nemesis
・Dash: Fixed an issue where the sound effect in Nemesis mode was also normal footsteps.
・Levitation: Added sound effects.
・Fire Spear: Expanded the hitbox in Nemesis mode.
・Star-T-Lance: Adjusted the knockback when hit in the air.
・Execution: Changed all attack attributes to high attacks. Reduced the hurtbox. Can now be used while backstepping. Reduced landing recovery by 6 frames. Adjusted knockback. Movement speed can now be adjusted with directional keys.
・Phlogiston Cinder: Fixed an issue where there was a time when the hurtbox disappeared for opponents who were being knocked away.
・Heroic Blaze: Adjusted the sound effects.
・Delonix Regia B: Damage changed from 60 to 80.
・Delonix Regia Ultimum: Damage changed from 60+40*4+fixed 50 to 80+40*4+fixed 50. Fixed an issue where the attack attribute was treated as a normal skill.
-Air Delonix Regia A: Changed the attack attribute of the first hit to a overhead attack. Damage changed from 40*4 to 40+20*3.
-Air Delonix Regia B: Changed the second hit so that it will also hit opponents on the ground.
-Delonix Regia Nemesis: Adjusted the falling speed. Fixed an issue where the attack attribute was treated as a normal skill.
-Saint Anger: Fixed the effect.
-Angel Tears: Changed so that it cannot be used again if you are already in Nemesis mode.

More from MGCM Combat Edition - DLC char : Nymph

Other announcements

All events
Major update16 Jul 2026MGCMCE Ver3.40 Update Notification@General ・We have removed the infinite projectile-canceling property, which had been reported to cause unexpected instant-death incidents during matches, etc. ・Added a new character, "Nymph." ・Added a new stage, "Nymph's Nest." @Iroha ・Backstep: Fixed a bug where the landing animation was not displaying. ・Melt Attack: Adjusted input recognition for rapid button presses to make maintaining the s…Community9 Jun 2026Announcement of participation in Kyushu Game Island 2026We are pleased to announce that MGCMCE will be exhibiting at "Kyushu Game Island 2026," which will be held on June 13th and 14th! We look forward to seeing you at Tenjin Solaria Plaza on Sunday, June 14th! In addition to the Magicami fighting game, you can play many other games, and there will be plenty of other exciting events, including a discussion with prominent figures in the gaming indust…In-game event16 May 2026MGCMCE Ver3.35 Update Notification@Overall Adjustment Policy Previously, most projectile attacks had their hurtboxes extended forward to prevent them from becoming too powerful. However, this resulted in a situation where projectiles were difficult to cancel out, giving an advantage to the first attacker, while still being difficult to lose to melee attacks. This time, when projectiles are fired, the hurtbox in front has been r…