Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Call to Arms: Panzer EliteEventsCall to Arms: Panzer Elite - Checkpoints, Panther & New Maps Content Update!
Major update

Call to Arms: Panzer Elite - Checkpoints, Panther & New Maps Content Update!

Call to Arms: Panzer Elite · published 16 Dec 2025, 15:19 UTC · build 21208071

All eventsPlayers around this dateRead on Steam

Commanders!

We are back with an update. For this update, we have focused heavily on community feedback, addressing some of the most requested features and frustrations, while also expanding the content with new maps and the legendary Panther tank.

Here is what you can expect in the new update:
Watch on YouTube
https://www.youtube.com/watch?v=Ui4cDk1uDTo

Experimental Feature: Checkpoints

We have heard your feedback loud and clear: losing progress deep into a long mission is frustrating. We agree.

While a comprehensive save system is a complex undertaking, we didn’t want to keep you waiting. We are releasing an early, experimental version of our Checkpoint system.

Important details:

  • Single Player Only: Currently, this is limited to SP modes.

  • Enable/Disable in Settings: You can go to Options > Gameplay to enable or disable this feature.

Please note that as an experimental feature, it is still a work in progress. However, we wanted to get this into your hands as soon as possible to alleviate frustration while we continue to polish it.

New Campaign Mission: St. Vith

We’re further expanding our Single-Player and Co-op lineup with the addition of a new campaign mission: St. Vith and crossing of the river Our.
This mission unfolds during the Battle of the Bulge, part of the Ardennes Offensive, the final major German push on the Western Front. Prepare for a gritty winter engagement where positioning is everything.

New Vehicle: Pz.Kpfw. V Panther

The long-awaited Pz.Kpfw. V Panther finally rolls onto the battlefield in this update!

Get ready to experience the strength, precision, and engineering quality that made the Panther one of Germany’s most iconic tanks. It strikes a deadly balance between mobility and firepower, and we can’t wait to see how you utilize it in combat.

New Skirmish Map: ALG “A-1”

You asked for larger battlefields, and we are delivering.

Introducing a new skirmish mission: ALG “A-1.” This map features a larger playable area than previous skirmish maps. It unfolds across a wide, open airfield with long sightlines and minimal cover, creating intense long-range engagements.
Key locations include a seaside camp, fuel depot, HQ, and the airfield itself. This mission also debuts a new 4 Capture Point Mode, giving players additional strategic options and spreading the combat across the map.

New Skirmish Mode: Testing Grounds

We are launching a new multiplayer initiative called Testing Grounds.
This is a dedicated space for us to experiment with new game modes and for you to shape the future of the game. The first mode we are testing is a pure PvP experience with up to 5 vs 5 players.

  • No AI Platoons.

  • No distractions.

  • Just straightforward, head-to-head combat.

We need your voice: This mode is in active development. We want to involve the community early to get feedback on what works and what doesn't. Please jump in, play a few rounds, and let us know your thoughts on our Discord server!

Visual Update: Visible Crew

Any tank with an open-top design now comes to life with visible crew members manning their stations! This enhancement boosts immersion and makes these vehicles feel dynamic and authentic during gameplay.

Note: We know many of you are eager to see animations for gunners and internal crew. This requires many unique animations and is a much more complicated system to implement, but it is on our roadmap for the future.

QoL: HUD Mode Selection

Another highly requested feature was the ability to quickly configure the HUD for realism versus accessibility.
We have introduced new settings under HUD options (and a selection screen on your first load) so you can pick what suits you best:

  • Immersive: For players who want a gritty, realistic experience with minimal UI clutter.

  • Casual: For players who prefer a more relaxed experience with more on-screen information.

  • Custom: Customize your on-screen experience.

Note: In the future, this will become a host-side setting, allowing hosts in skirmish mode to enforce realism rules.


V.0.05.02 Full Patch Notes - Available Here

TALK TO THE TEAM, JOIN OUR DISCORD!

More from Call to Arms: Panzer Elite

Other announcements

All events
Major update7 Aug 2026CtA: Panzer Elite - German campaign complete, Hellcat, Chaffee, BinocularsContent Update: Binoculars and Platoon Commands Hello, Tank Commanders! We are back with one of our biggest updates to date, representing a major milestone for Call to Arms: Panzer Elite . With today's patch, the German Campaign is now fully complete! We want to extend our sincere thanks to the community for your continued feedback, bug reports, and support throughout early access. Today's upda…Call to Arms: Panzer EGame update7 Jul 2026CtA: Panzer Elite - Hotfix Update 0.09.01CtA: Panzer Elite - Hotfix Update 0.09.01 - Crash Stability FixesIn-game event25 Jun 2026CtA: Panzer Elite - Content Update - Mont-Saint-Michel & AI AccuracyHello, Tank Commanders! We are back with a new update for Call to Arms: Panzer Elite . Today’s patch introduces a massive new battlefield, an update on our radial menu controls , custom lobby settings for multiplayer, and refinements to AI gun accuracy . Here is a detailed look at what is arriving in today’s update: New Multiplayer Map: Mont-Saint-Michel Prepare your crews for long-range tactic…