Call to Arms: Panzer Elite · published · build 21208071
For more info on content additions & notable changes please see our news post here.
V.0.05.02 Content Update - Checkpoints - Panther - New Missions
Checkpoints/Saves
- All missions now have saves/checkpoints you can return to if you fail or leave a mission early.
- This is still experimental and can be toggled on or off in the settings.
New Vehicle: Pz. Kpfw. V "Panther"
New GER Campaign Mission: St. Vith
New Skirmish Game Mode: Testing Grounds
- No AI Squad (you can still fill empty slots with bots)
- Up to 10 players
New Skirmish Map: ALG "A-1"
- Up to 4 capture points
Visible Crew
- Crew is now visible in open cab type tanks
HUD Preset Selections
- On your first launch you will be asked which type of HUD settings you would like (Casual or Immersive)
- This can be changed any time in Settings -> HUD
Infantry Grenade Limits
- Infantry will now properly have a limited number of grenades
Removed Pixelation On Snow Maps
- Some users reported pixelation on snow based maps, if you still see this please let us know.
Corrected infantry officer model
- Some missions showed the wrong infantry officer on GER campaign
Limited High Tier Tanks
- Limited the amount of high tier tanks you can field on the battlefield in a single mission.
- If a limit is present it will tell you on tank selection.
Fixed GER Crew Models In Hangar
Fixed Skirmish Lobby Player List
- Previously the lobby would not extend when a large number of players were in a lobby.
Hangar Tank Icon Changes
- Locked / Unlocked Tank Icons have been updated.
Campaign Text
- Campaign text on mission selection screen have been updated.
Hotkey to toggle HUD/UI
- You can toggle HUD/UI by using the hotkey H (this can be changed in the settings as well)
HUD Preset Selections
- A continuation of the content addition above, you can change this preset anytime in the settings menu under HUD
Critical Unit Highlight Color Fix
- If enabled in the HUD settings, the icon above spotted units will now show the same color as they display on the minimap.
US Hangar Music Added
Radio Filter Changes
- Based on feedback we have made improvements to the filter on crew alerts
Global Impact Sound Fixed
- Players could trigger an impact sound by using HEAT rounds which would play a loud noise all players could hear.
Key binds Reset to default
- Resetting key binds will only affect the current page, no longer all settings.
Multiple vehicle adjustments for GER / USA
- Torque, Turret Turn Rate reduced to be more historically accurate
Cannon Recoil Animations Added