
Here's another big patch! I was gonna wait a few days to push this one but a pretty big bug regarding a certain hand was discovered (it basically made its gimmick not work lol) so I decided to push it as it is. I've included a good amount of QoL features you've been asking for, and also reworked Alphabet Block!
hope you enjoy, let me know your opinions on this one :)
(still thinking on the boss reroll mechanic, I'll have something for testing on a beta branch by next week ;))
have a good weekend!
Dice Balance:
- Reworked Alphabet Block:
Now instead of the effect, permanently copies the face value of a nearby die, making it useful for copying high faced dice
-Magic 8 Ball is now rare
- Mono Token is now always face 0, and triggers its effect mid roll, similar to how Mimic Die works.
Boss Balance:
- Reduced The Dusty's explosive area
QoL:
- Reworked the extra dice spawn code, should be more consistent overall and trigger dice copies in their intended order, as well as eliminating infinite loops (I tried doing this a couple of patches ago but broke the code accidentally and just decided to quickly revert the changes and revisit this later)
- You can now press A on your keyboard to use autoselect (if enabled)
- Added up and down arrows to stats on the hand select menu alongside green/red colors, for accesibility reasons
- You can now click on select dots on the hand select menu to quickly scroll through the hands
- Added a safety delay when trying to roll with no dice on controller, to avoid accidental rolls
Bugfixes:
- Fixed Bicolor Hand main mechanic being broken
- Fixed NaN score not resetting while in The Vortex
- Fixed not being able to buy dice with NaN score
- Fixed buying something with NaN price not subtracting anything to your score
- Fixed shattered die resetting your score when buying with NaN
- Fixed the Power VI Blue Hand unlock not always unlocking as intended
- Fixed Sudoku and Dicecoin not unlocking when having Skip Animations on
- Fixed Skip Rolls button spawning in unintended places when loading a run
- Fixed Ruby Stamps from chests having the silver sprite
- Fixed Tesseract and Magnetic Die creating an infinite loop