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Dice A Million›Events›1.1.1 Changelog
In-game event

1.1.1 Changelog

Dice A Million · published 40 hours ago · build 25165845

All eventsPlayers around this dateRead on Steam

Hey there! Since the launch of 1.1 I've been releasing a lot of little patches and hotfixes addressing little bugs and crashes, thank you for the patience!

However, one of the biggest issues was performance for some people, some reported the game ran very poor since 1.1. This was a bug caused by GameMaker, the engine I use. After a bit of research and trying a few different things, seems like it's finally fixed! Let me know if you notice anything weird or if it works fine for you now :)

I also included all of the previous fixes and changes from the various hotfixes in this changelog, just so they are reflected ingame. See you in the next one!

Changes:

- Improved performance

- Dice hidden by Black Ring now appear pure white instead of black when fighting the final boss of the game, to make them more visible against the dark background

- Now Solar Mini-Watch displays "Next Roll" instead of "This Roll" whenever it's about to trigger, to avoid confusion

- The Capricious and The Glutton bosses are now banned when playing as Cyan Hand

- Added an absurdly niche interaction with gilded Friendship ring and another new ring 

Bugfixes:

- Fixed background effect always being active on the main menu even with the setting turned off

- Fixed Aquarium and Anchor messing up the Cyan Hand combo mechanic

- Fixed an issue where a Matryoshka would lose its enchantment after the round if it was applied on one of its smaller forms

- Fixed Choose Face card not triggering a certain new ring

- Fixed a crash regarding Vampire Die

- Fixed a crash regarding Viral D5 and Jet

- Fixed an issue where you could start getting negative handsize by clicking dice too fast

- Fixed Ink Die effect not displaying properly

- Fixed Player's Ring sometimes not being triggered by some cards

- Fixed American Knuckle not being able to target dice locked onto the table 

- Fixed an error on the German translation on the Witch boss's UI

- Fixed a couple of errors on the Chinese translation

- Fixed an issue with large faced dice (like d100) on their face weight display

- Fixed extra value sometimes not properly updating on dice on the table

- Fixed a crash on the function that gets the number of dice on the table

- Fixed a crash regarding a new rocky ring

- Fixed Russian alphabetical order in the collection being wrong

- Fixed being able to sometimes select more dice than intended

- Fixed a crash regarding charges

- Fixed a crash regarding Parity Interchanger

- Fixed dice description sometimes not showing up when playing with controller

- Fixed some formatting errors in the French translation

- Fixed a missing string on the Russian translation

- FIxed a rare crash happening upon entering the first shop

- Fixed the new hand not unlocking when going to The Vortex

- Fixed a crash regarding The Frost boss

- Fixed Solar Mini Watch not working properly

More from Dice A Million

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Dice A MillionGame update6 Sep 2026Hotfix 1.1.0.4Changes: - Dice hidden by Black Ring now appear pure white instead of black when fighting the final boss of the game, to make them more visible against the dark background - Now Solar Mini-Watch displays "Next Roll" instead of "This Roll" whenever it's about to trigger, to avoid confusion Bugfixes: - Fixed an issue where you could start getting negative handsize by clicking dice too fast - Fixe…Dice A MillionGame update5 Sep 2026Hotfix 1.1.0.3another day another patch! quick little balance change banning some unfair bosses on the hand, as well as fixing some other bugs and crashes Balance: - The Capricious and The Glutton bosses are now banned when playing as Cyan Hand Bugfixes: - Fixed extra value sometimes not properly updating on dice on the table - Fixed a crash on the function that gets the number of dice on the table - Fixed a…Dice A MillionGame update5 Sep 2026Hotfix 1.1.0.2another small hotfix before I log off for today. thanks so much for the patience, it's been one hell of a day! iOS is still in review by apple in case you were wondering, there's not much i can do sadly :( now that all the big bugs seem to be gone, tomorrow I'll work on tackling the performance issue some of you are having good night :) (for me lol) Bugfixes: - Fixed a crash regarding charges -…