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2.2.0 Update · Final Outpost: Definitive Edition - Art & Wallpapers · SteamPeaks
Final Outpost: Definitive Edition - Art & Wallpapers
Events
2.2.0 Update
In-game event
2.2.0 Update
Final Outpost: Definitive Edition - Art & Wallpapers
· published
8 Apr 2025, 15:11 UTC
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New
Repair the motorhome to drive away and settle new Outposts!
Choose your route carefully through the new procedurally-generated map where each location will present you with a new challenge!
Collect stamps from challenges you complete with the new stamp book!
New “Regions Cleared” global leaderboard and 10 new achievements!
New dynamic combat music!
Changes
Increased game speed controls to x1, x5, and x10 (from x1, x3, x7.5)
Added ability to toggle between all speeds rather than holding down for max speed
Increased baseline probability of droughts
Increased the probability that lightning hits a building when it strikes
Increased sniper damage to 60 (from 50)
Barbed wire walls do 3x more damage to zombies
Added an indicator for barbed wire in the wall upgrade menu
Added ammo information to the turret upgrade menu
The Radio Tower no longer conducts every lightning strike, but its conductivity improves at higher levels
Added details on effects of the Radio Tower to its inspector menu
Reduced base level required for Radio Tower level 1 and 2
Changed cost of building Radio Tower to 50 scrap
Increased the build time of the Radio Tower to 60s (from 30s)
Tweaked zombie death animation
Improved shadows on in-world motorhome
Rain and snow particle effects are now affected less by increased game speed
Removed mist effect over the forest
Tweaked the time between ambient music tracks in-game
Added an option to change whether or not the game runs in the background
Added an option to disable/enable button glyphs
You can now choose whether to enable tutorial tips when creating a new save slot
Improved leaderboards menu
Improved main menu save panel
Improved game over summary screen
Improved save slot creation menu
Added a return button to more menus
Switched around gamepad controls for zooming in and out
Improved UI scrolling, particularly for trackpads
Removed demo score system and “Score” leaderboard
New translations are temporary and will be professionally translated before full release
Fixes
Substantial performance improvements during combat and for in-world UI popups
Fixed zombie noise sensitivity values not being applied correctly
Fixed issue with forest UI animations at higher game speeds
Improved notification animations at higher game speeds
Fixed “Reset Statistics” button not applying the reset until next time the current Outpost saves
Fixed imperfections on the moon artwork in the main menu
Fixed occasional issue with scrolling in the construction menu with gamepad
More from Final Outpost: Definitive Edition - Art & Wallpapers
Other announcements
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Sale
29 Oct 2025
Final Outpost is 20% off
Minor Updates Since the v2.3.21 update we've been keeping things running smoothly with bug fix updates and an important security patch. Here's what's changed up to the current version, v2.3.27 : · Fixed minor exploit where you could keep trading with the Trader after they’ve left · Fixed issue with the language dropdown setting caused by the system language not being recognised · Fixed issue wi…
Community
20 Oct 2025
25,000 Copies Sold. Thank you!
25,000 of you have purchased a copy of Final Outpost: Definitive Edition! We can't quite believe it. But at the same time we can, because you're the best. Thank you to everyone for all your support over the past 5 years. After releasing an early version of this game as a free hobby project in February 2020, you guys are the reason we were able to keep working on the game and make it what it is…
Game update
8 Oct 2025
2.3.26 Patch
Fixes • Updated to a patched version of Unity engine in order to fix the recently discovered security vulnerability (for more info: )