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DSS 2: War Industry›Events›Capture and breed mounts
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Capture and breed mounts

DSS 2: War Industry · published 6 months ago

All eventsPlayers around this dateRead on Steam

Had to remake the start

I came to the realization that players want to know where their resources come from. Some things are laughable obvious in hindsight.

In the mounts update I randomly gave each city some starting resources, mostly animals. The idea was to add some more tactical asymmetry to the factions, plus I needed a starting point for the animal breeding. This just led to everyone asking how they got the animals and how to get more. This is probably the reason that some developers leave chests on the map in RTS games.

My solution was to add wild animals to the map, and let the player capture them with a trapper’s hut. I reused the animal pens to save time, the only difference is that they are locked from being picked up until a trapper is placed.

Breeding system

The animal pens are remade to use animals to produce more animals, and you now have to slaughter them for the resources, or use them in the soldier conscription. (Currently they just produce food)

All 22 animal types are in a tier system and you have a chance to breed better animals. For example a pony can produce horses. And then horses can be used to breed war- or draft horses. The war horse is great for mounted soldiers, while a draft horse will be able to pull heavy wagons.

I even made a cesspit building for those who want to create a massive animal breeding industry and need to flush any unwanted “products” down the drain. The cesspit will convert a portion of destroyed products to fuel, as a little bonus.

You don't want to know how the sausage is made

Steam Deck

As a small side note; I have been working on Steam Input + Deck support.

More from DSS 2: War Industry

Other announcements

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DSS 2: War IndustryGame update1 Sep 2026Post multiplayer patch 3UPDATE Change log: * Fixed empty client player display crash * Fixed detail path out of bounds crash * Fixed empty player crash in count wars * Fixed multiplayer find tile crash * maybe fixed: client tuorial end crash * fixed another empty relation crashDSS 2: War IndustryGame update28 Aug 2026Post multiplayer patch 2UPDATE Fixed empty diplomacy relation crash in multiplayerDSS 2: War IndustryGame update27 Aug 2026Post multiplayer patch 1UPDATE * Fixed gold smelting * Added 5 fuel to gold smelting cost * Fixed faction index error crash on diplomacy * Remote player display is blocked until handover is complete * Handles failure to join, no available faction * fixed ui crash in battle lab