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Hazard Pay Playtest›Events›0.18.0 - Die Lebensqualität
In-game event

0.18.0 - Die Lebensqualität

Hazard Pay Playtest · published 30 Jan 2026, 21:25 UTC · build 21723097

All eventsPlayers around this dateRead on Steam

New Features

  • Dynamic Music System - Music now evolves as you progress! New tracks unlock sector-by-sector, with smooth cross-fades between songs. Higher sectors are weighted to play more often as you advance.

  • Tentacle Sweep Path - Tentacles now kill you if you walk into the path of their arm as it sweeps between corners.

  • Truck Auto-Nudge - Returning to the overworld no longer leaves the truck parked on a completed level. It automatically nudges toward the next incomplete level

  • Evidence Display Buttons - Skip and Continue buttons added to the evidence scanning sequence for smoother navigation

  • Overworld Level Prompt - An "Open Preview" prompt now appears above the truck when parked on a level select

  • Input Prompt Flashes - Key/button icons now flash when you press the corresponding action

  • Recipe Reactions - Nearby characters react with dialogue when you trigger certain recipes (e.g., scientists react to acid)

  • Level Editor Improvements - Resizable Levels panel and middle-click tile picker (eyedropper tool)

Improvements

  • Blood visuals now defer until items arrive at their destination, making movement feel smoother.

  • Overhauled movement input with last-pressed priority - the most recently pressed direction always wins, single taps are forgiven, and keyboard/controller inputs are handled separately.

  • Camera no longer jumps around during dialogues.

  • Roadblock camera now goes gate-to-gate without snapping back to the truck between each roadblock.

Bug Fixes

  • Fixed player sorting broken in truck final positions.

  • Fixed recipe outputs not triggering electrical system updates.

  • Fixed input prompt staying visible during gate sequences.

  • Fixed audio clipping and volume sliders using linear instead of logarithmic scaling.

  • Fixed input prompt jitter in subviewport.

  • Fixed input prompt hints not responding on death screen.

  • Fixed death/complete screen persisting after returning to overworld via menu.

  • Fixed player animation continuing during reset hold.

  • Fixed footprint counter not updating on level start.

  • Fixed clothing stacking on blood not absorbing properly.

  • Fixed spark visuals persisting after cloth absorbs electrified blood.

  • Fixed undo acceleration being too slow after input refactor.

  • Fixed truck facing wrong direction on overworld spawn.

More from Hazard Pay Playtest

Other announcements

All events
Hazard Pay PlaytestGame update30 Apr 20260.34.0Bug Fixes · Fixed an exploit allowing the truck to navigate around the sector-05 helipad area · Fixed the Friends leaderboard showing your global rank instead of your position among friends · Fixed a crash when pressing Continue on dialogue after holding the reset key mid-levelHazard Pay PlaytestGame update29 Apr 20260.33.0New Features · Controller dialogue scrolling - Right stick now scrolls dialogue text once typing has finished, so longer lines that overflow the dialogue balloon can finally be read on a controller. Mirrors the existing right-stick scroll on the credits panel. Bug Fixes · Score tabs no longer disappear after sector completion on slow connections - On slower Steam connections the "Sector X.Y" he…Hazard Pay PlaytestGame update27 Apr 20260.31.0Bug Fixes · Settings tab default - The Settings panel now opens on the General tab by default instead of accidentally landing on the Input tab. · German tutorial ticker - The push-vent tutorial line in the opening sector now displays in German for German players instead of falling back to English. · German leaderboard subheaders - The "Any Solution", "Saviour", and "Liquidator" leaderboard tabs…