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My Infamous Dungeon›Events›Patch Notes v0.4.4
Game update

Patch Notes v0.4.4

My Infamous Dungeon · published 11 months ago

All eventsPlayers around this dateRead on Steam

General

  • Upgrading a monster in the tavern will now immediately add a copy of that monster to the inventory.
  • Updated some ability descriptions to be more clear.


Bug fixes

  • Fixed a bug where monsters in the tavern would sometimes have incorrect values on their tooltips.
  • Monsters with the Boss Crown will now keep their larger size when leveling up.
  • Highlighted monsters will keep their highlight when leveling up.
  • Fixed an error that could occur when abandoning a run with the map open.
More from My Infamous Dungeon

Other announcements

All events
In-game event11 Aug 2026Patch Notes v1.0.4General · Added a button to reset save data. · Practice Dummies have a tooltip indicating when they can no longer heal. · Increased the difficulty of threat levels 1 and 2. Bug fixes · Spider's Fang buff is no longer lost when merging monsters, or when loading a previous save. · Fixed an issue where Taunt could be lost when merging monsters after loading a save.Game update4 Aug 2026Patch Notes v1.0.3Quick balance patch with some buffs. Balance · Vine Guard: The purple Bud monster have a new ability. On Slay, all Buds will gain permanent damage for the run. · Chef: Croissant is easier to access and comes earlier in the tree. · Architect: Added a new skill node that makes Prepare abilities trigger an extra time.Game update31 Jul 2026Patch Notes v1.0.2Bug fixes · Monsters can no longer reap themselves. · Fixed a soft lock when placing invalid rooms with the Heavy Structure challenge enabled. · Fixed an issue with loading a save file with married monsters. · Addressed some situations where mouse clicks don't register. · The swordsmith blade will no longer randomly level itself up.