Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
My Infamous Dungeon
›
Events
›
Patch Notes v0.4.4
Game update
Patch Notes v0.4.4
My Infamous Dungeon
· published
11 months ago
All events
Players around this date
Read on Steam
General
Upgrading a monster in the tavern will now immediately add a copy of that monster to the inventory.
Updated some ability descriptions to be more clear.
Bug fixes
Fixed a bug where monsters in the tavern would sometimes have incorrect values on their tooltips.
Monsters with the Boss Crown will now keep their larger size when leveling up.
Highlighted monsters will keep their highlight when leveling up.
Fixed an error that could occur when abandoning a run with the map open.
More from My Infamous Dungeon
Other announcements
All events
In-game event
11 Aug 2026
Patch Notes v1.0.4
General · Added a button to reset save data. · Practice Dummies have a tooltip indicating when they can no longer heal. · Increased the difficulty of threat levels 1 and 2. Bug fixes · Spider's Fang buff is no longer lost when merging monsters, or when loading a previous save. · Fixed an issue where Taunt could be lost when merging monsters after loading a save.
Game update
4 Aug 2026
Patch Notes v1.0.3
Quick balance patch with some buffs. Balance · Vine Guard: The purple Bud monster have a new ability. On Slay, all Buds will gain permanent damage for the run. · Chef: Croissant is easier to access and comes earlier in the tree. · Architect: Added a new skill node that makes Prepare abilities trigger an extra time.
Game update
31 Jul 2026
Patch Notes v1.0.2
Bug fixes · Monsters can no longer reap themselves. · Fixed a soft lock when placing invalid rooms with the Heavy Structure challenge enabled. · Fixed an issue with loading a save file with married monsters. · Addressed some situations where mouse clicks don't register. · The swordsmith blade will no longer randomly level itself up.