Hi everyone,
Just a quick update from John’s House
I’ve improved the behaviour of the player's torchlight. It now reacts more naturally to the environment, especially in tight spaces. If you press too close to a wall, the light will dim down
Torchlight Improvements:
Light intensity smoothly lowers when near walls or objects
Dynamic adjustment to feel more grounded (and unsettling)
Better compatibility with lower frame rates
Here’s a gif showing the new system in action.
Light intensity:
Light motion:
Thanks for following along — I’m eager to keep improving the game and share more updates soon!
— Patrik M.