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Dungeons and WarbandsEventsPatch v.0.25.7
Game update

Patch v.0.25.7

Dungeons and Warbands · published 24 Mar 2026, 01:08 UTC

All eventsPlayers around this dateRead on Steam

Patch Notes 0.25.7

Major Bug Fixes & Stability

  • Save/Load Corruption: Resolved an issue where pressing keys during the loading process could corrupt Save/Load data. This previously resulted in characters losing all equipment and appearing "naked" upon loading. A Loading Check has been implemented for all inputs to prevent this.

    Thanks to @vietleole for reporting this bug & huge thanks to @Sir Fruchti for sharing with me detailed report to fix this!

    Note: If you encounter further issues, please report the specific steps to reproduce the bug, as I am monitoring this fix closely.

  • Skill Tree Persistence: Fixed a bug where upgrading a skill and then selecting "Retry Level" failed to reset the Skill Tree. This also fixed an issue where skill buttons were being duplicated in the UI.

  • Combat Log Accuracy: Fixed an error where bow attacks would display as "Unknown hits." The log now correctly identifies who is attacking whom.

  • Negative Attack Values: Fixed a calculation error where using skills while heavily fatigued could result in negative damage values.

  • Character Panel: Restored tooltips that had stopped appearing within the Character Panel.

New Features & Content

  • Character Backgrounds: Added 1 to 3 unique skills to each starting background to further differentiate character backgrounds. A huge thanks to @Special Caesar for the push to get these into the game sooner!
    (You can watch his Dungeons & Warbands streams here, and the latest as of now. And the bugs I noticed in his stream are gone in this Patch version)

  • New Skill: Added the Sprint skill to the Adventure Skill Tree for faster repositioning or escaping from difficult situations.

  • Summon Allies: This skill has been overhauled. In addition to calling existing companions to your side, it now spawns all available allies directly around the player too.

Adjustment

  • Polearm Swap: The ability to swap positions from 2 tiles away with a polearm has been removed. Swapping is now restricted to adjacent allies (1 tile distance) to maintain tactical balance.

UI

  • Loading Screens: Added color coding to loading tips for better readability.

    • New Loading Tips: Added a variety of helpful tips to the loading screen to explain deeper game mechanics.

  • Inventory Tooltips: Implemented new tooltips across the Equipment Screen to better explain slot types, also improved the detail of tips regarding Damage and Background Information for better character planning. Thanks again @Special Caesar for reminder to add this!

  • Fatigue System: The Fatigue Slider now features a functional tooltip. It accurately displays the static weight added by your equipment and the temporary costs of using skills.

More from Dungeons and Warbands

Other announcements

All events
Major update20 Apr 2026The Helm Update, Factions & Medieval Fest!It is time for a major expansion! Our latest update, timed for the Medieval Fest , brings three massive pillars to the game: We now have Dynamic Factions on the World Map, Companion Context Menus , and a huge collection of New Medieval Helms . Because so much has changed, I’m running a 15% discount to celebrate. Whether you are leading a solo beast or a full warband, the new sandbox mechanics w…Game update17 Mar 2026Patch v.0.25.6Patch Notes 0.25.6 Improvements · Enhanced Character Backgrounds: Starting backgrounds have been fully fleshed out. Your character background choice now determines your starting equipment, inventory items, companions, and specific attribute bonuses. · Dynamic Healing: The "Tend Wounds" skill now scales using a percentage based system rather than a static value. This ensures healing remains rele…Game update13 Mar 2026Patch v.0.25.5Patch Notes 0.25.5 Important: · Save Folder is changed from " Dungeons _ Warbands " to " Dungeons and Warbands " on Windows, please simply move your save files manually if you want to continue from them (In path: C:\\Users\\\ \\AppData\\LocalLow\\OmerErenturk). Sorry for this inconvenience. · Demo vs. Full Release Split: The Demo and Main Release versions are now separate. While the Demo will l…