
The Blue Maelstrom is here! Our first water fight and new major dominion event boss, miscellaneous bug fixes, and more! Let us know what you think.
Changes
- Retired the Alien, Colossus, and Outback packages. Be on the lookout in Discord for a poll on which old/retired pack you'd like to see return
- Added attainments for all new content
- Added a new "Maelstrom Package" to celebrate the release of Cythrall, Ocean Terror
- Added a new "Maelstrom Crate" to the premium shop, north of where you spawn in the Tavern
- Added a new Wild West miniboss to the ocean
- Added a notification in chat when joining boosted worlds
- Adjusted rewards for Rat in a Box
- Adjusted loot table for Diamani
- Reversed collision changes to fix enemies getting stuck on walls
- Crushing gems in the Gem Storage now counts towards gem-related attainments
- Added presumptive fixes to broken treasure rooms in Celadon Crypt
- Cleaned up generation of Celadon Crypt
- Reduced number of enemies that can be alive in boss room of Spring Isles
- Increased cooldown of enemy spawns in boss room of Spring Isles
- Reduced base health (150,000 → 120,000) of Wred in Spring Isles
- Reduced invulnerability length of some phases during Wred fight in Spring Isles
- Slightly reduced Wred's speed during passive behaviors (circles, rectangles) in Spring Isles
- Enabled contribution loot on Andrew in Hazy Grove
- Changed Doobius Blazius from Special back to Unique
- Corrected Green Collar tiering
- Added miscellaneous buffs to all unique Doobius Blazius affixes
- Increased radius (+0.5) of all tiered helmets
- Increased radius (4.5 → 5) of Colossus
- Increased radius (4.0 → 4.5) of Wavecaller
- Filled in a tile on the Dominus portion of the Ancient Ruins map
- Added 2 new Special tier items
- Increased minimum damage for all forms of percent damage
Fixes
- Fixed enemies getting stuck on walls due to collision changes