Added versioned solo session save data that restores the current gameplay screen and run state instead of only resuming from the map.
Added autosave + forced flush coverage for solo gameplay mutations, including map progression, menus, reward flows, passive upgrades, and quit/focus-loss paths.
Added exact restoration for Rest, Event, Treasure, Shop, Reward, Equipment, and LevelUp, including pending passive-tier edge cases after crash or Alt+F4.
Added battle snapshot restore for planning, execution, and reward phases with stable actor-boundary checkpoints, piles, queued actions, statuses, enemy intent progress, pending rewards, and deterministic RNG continuation.
Added title-screen overwrite confirmation for starting a new solo run when a resumable session already exists.