- First beta release: version is now 0.22.0-beta, with demo metadata at 0.22.0-beta-demo.
- Updating to this version performs a full progression reset and turns tutorial mode back on.
- Tutorial Mode On now respects completed one-shot tutorials, so map, legend, combat, reward, shop, deck info, and party setup tips should not repeat after dismissal.
- Party setup tutorial now guides players to auto-select starting cards and then start the run.
- Fixed co-op combo visuals so all combo participant cards dissolve correctly instead of one card going to discard.
- Improved co-op combo handling, replay sync, card style/caster sync, and ownership priority for submitted actions.
- Fixed co-op submit-wait state so party and enemy idle animations keep playing while waiting for the other player.
- Title screen music now starts from a fully shuffled playlist instead of forcing the same first song.
- Title music now avoids repeating the previous launch's first song and avoids immediate repeat tracks across playlist cycles.
- Cycle Available now stays green whenever cycle is truly available and only turns red when cycle is unavailable, used, pending, submitted, or blocked.
- Expanded focused regression coverage for beta fixes, co-op combo behavior, cycle state, tutorial one-shot behavior, title music shuffle, and save reset handling.