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Whisk Demo›Events›Challenge Improvements - Version 9060
In-game event

Challenge Improvements - Version 9060

Whisk Demo · published 6 months ago · build 21692284

All eventsPlayers around this dateRead on Steam

we are getting ready to put the Act 2 secret playtest live on march 26 until april 1.

  • you'll be able to play if you signed up and referred on Whisk Hub or if you play with someone who has access!

  • more secret playtests will come after if you sign up and refer! ːtabbycatː

ring challenge improvements

  • sleepy gates to open faster in most cases because we improved the frequency by which challenges' monitor the post completion cat safety requirement

  • fixed bug where challenges would wait a delay before checking for the first time if the challenge is completable

  • fixed a bug where challenges' cat safety condition would sometimes not succeed if you were jumping while holding the cat

bug fixes

  • fixed an issue where players couldn't select a character when playing with inconsistent connections to each other

  • added a setting option to switch sides in split screen

  • fixed bug where leaderboard entries in other languages didn't render correctly

  • fixed issue where resets while holding alt-fire could cause input to be dropped

also, last week we patched a few stage changes:

forest intro changes

  • logs are now slightly wider and easier to stand on :loggers:

  • simplified platforming to require less repetitive jumping

  • reduced the size of the side cliff on the right, to give more room for speedrunning routes

forest vista changes

  • simplified dirt patch at the bottom of the starting area to reduce chances you lose speed from bumping into the grass

here kitty kitty changes

  • simplified platforming for climbing back to up to the top of the team toss area

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