Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Blades For HireEventsDemo Update
Community

Demo Update

Blades For Hire · published 1 Jul 2025, 08:28 UTC

All eventsPlayers around this dateRead on Steam

Greetings!

We're grateful for all the feedback we've received from players, as well as from those who shared their playthroughs and livestreams.

We've prepared the first round of fixes, and they are now available in the current demo version:

Changes:

  • Selected mercenary tactic is now saved between battles. You won’t have to choose the same tactic over and over again.
  • Resting mercenaries now recover health continuously, rather than just once per day.
  • Increased the chance of generating a mage recruit each week.
  • The starting quest has been moved to a neighboring town so that new players can immediately learn how to navigate the map.
  • Tweaked the timing of loot distribution event after the "The Warehouse Heist" quest.
  • Adjusted the difficulty of the final quest.


Fixes:

  • Dagger-wielding enemies can no longer attack from the back row while ignoring their front row allies (they can still ignore obstructing player characters, as originally intended).
  • Fixed interface display issues on UltraWide monitors.
  • Fixed incorrect display of available training options.
  • Characters that leave due to low loyalty are now instantly removed from the Storage window.
  • The temporary effect "Lacerations" now correctly reduces healing speed by 50%.
  • Fixed an error caused by clicking through quest steps too quickly.
  • Fixed an error caused by "Hymn of the Invincible" tactic.

Very soon, we’ll launch playtests open to everyone, which will include all the current fixes. Based on the results of the playtests, we’ll make the final adjustments and begin preparing for release!

If you have any questions for the team, don’t hesitate to ask —
we’d love to hear from you on our Discord server.

More from Blades For Hire

Other announcements

All events
Community18 Apr 2026Playtest Results and What’s Next!Hello everyone! Over the past weeks, we’ve been carefully reviewing all the feedback from the Playtest. Before we get into what we’re improving next, here’s a quick look at the results. Players who joined the Playtest: 3,500 Players who completed the challenge and earned the "Old Guard" achievement: 269 Thank you all for taking part! All 269 players who completed the challenge will receive thei…Community20 Mar 2026Blades For Hire Playtest Is Coming to an End!The Blades For Hire Playtest is ending very soon! The Playtest will close on March 23 . But you can still get access if you haven’t joined yet. This is your final chance to earn the reward, so sign up now and we’ll do our best to grant access as quickly as possible. We’re grateful to everyone who has taken part and shared feedback. We’ve already received a huge amount of it. As soon as the Play…Community9 Mar 2026Blades For Hire playtest is Now Live!Greetings, everyone! We’re excited to announce the official launch of the Blades For Hire Playtest! Playtest period: March 9 – March 23 About the Playtest: The Playtest version is an improved version of the demo released earlier, now featuring all the changes and improvements we made based on your feedback. On top of that, completing this version will let you earn unique equipment for your merc…