
Hello everyone!
Over the past weeks, we’ve been carefully reviewing all the feedback from the Playtest.
Before we get into what we’re improving next, here’s a quick look at the results.
Players who joined the Playtest: 3,500
Players who completed the challenge and earned the "Old Guard" achievement: 269
Thank you all for taking part!
All 269 players who completed the challenge will receive their reward when the game launches.
What We’re Working On
Main priorities:
- Combat controls — We’ve decided to add a manual target selection system. Auto-battle will remain available as an optional mode. We’re also improving the auto-battle system to make its behavior more consistent and logical.
- Loyalty system — The full version will include more ways to manage loyalty, both in and out of combat. We’re also smoothing out the sharp loyalty swings that can happen during quests.
- Content (quests, items, character classes, perks, tactics, and overall game length) — The full version will feature significantly more content across the board.
Additional improvements:
- Saving party presets, so you won’t have to rebuild your group every time you send them on a mission.
- Showing loyalty-related stats during recruitment.
- More detailed tutorials and tooltips.
- Bug fixes and balance improvements.