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Hazard Pay Playtest›Events›0.20.1 - Almost there
In-game event

0.20.1 - Almost there

Hazard Pay Playtest · published 23 Feb 2026, 14:58 UTC · build 22056481

All eventsPlayers around this dateRead on Steam

Version 0.20.1

New Features

  • Sector 5 Cinematic Ending Branch - The ending cinematic now changes based on your final choice — director ending and rebel scientist ending play out differently with unique dialogue and choreography

  • Scanner Persistent Outlines - Items on scanners now display persistent outline borders and hologram fill overlays with pixel-perfect scanline effects

  • Level Completion Staleness Detection - When a level is modified, old completion records are automatically replaced so you're never compared against impossible-to-beat scores

  • Level Editor Entry Prompt - Clicking "Level Editor" while playing now shows a choice popup: edit the current level, start fresh, or cancel

Bug Fixes

  • Fixed wall light shadows not casting correctly

  • Fixed score tab showing stale content while loading

  • Fixed wire overlay tiles showing dead-end stubs at power boundaries

  • Fixed fast taps being dropped by input system — quick button presses now register reliably

Version 0.20.0

New Features

  • End Sequence - After completing the final level, a helicopter flyaway cinematic plays followed by a summary screen before returning to the main menu

  • Milestone System - Tracks your final choice interaction and persists it through save/load

  • Exit Icon for Finale Level - The finale level now shows a distinct exit icon on the overworld

  • Blood Freshness Indicators - Visual indicators showing the freshest blood tiles to help with puzzle solving

  • Helicopter Rotor Shader - Procedural animated helicopter rotor effect with configurable blades and trailing rings

  • ImGui Leaderboard Replay Panel - Dev tool for viewing and replaying leaderboard entries with animated playback

  • Replay System Improvements - Animated replay mode with full audio and visual feedback, plus completion replays now include the final truck exit

  • Tentacle Bait Marker - Place bait tiles to make tentacles start extended toward specific cells

Improvements

  • Sector-Relative Level Numbering - UI now shows levels as "Sector X.Y" format instead of raw level names

  • Game Complete Screen Gating - Game complete screen only auto-shows in demo mode

  • Conditional Snow Particles - Snow effects appear on snow-themed levels

  • Synchronized Bubble Fade-Out - All words in dialogue bubbles now fade out together for better readability

  • Helicopter Visibility - Helicopter only appears when the finale is unlocked and not yet completed

  • Disabled Level Visual Feedback - Disabled levels are greyed out and non-interactable on the overworld

Bug Fixes

  • Fixed typed array crash when items were freed during vibration feedback

  • Fixed player walking animation missing during replay

  • Fixed progress and death events spamming during replay

  • Fixed completion replay missing the final truck exit move

  • Fixed end sequence replaying on every overworld load due to save data serialization issue

  • Fixed dictionary crash when deleting entries in debug panels

Performance

  • Lazy Loading - Overworld scenes, item definitions, and level templates now load on demand instead of at startup, saving several seconds of load time

More from Hazard Pay Playtest

Other announcements

All events
Hazard Pay PlaytestGame update30 Apr 20260.34.0Bug Fixes · Fixed an exploit allowing the truck to navigate around the sector-05 helipad area · Fixed the Friends leaderboard showing your global rank instead of your position among friends · Fixed a crash when pressing Continue on dialogue after holding the reset key mid-levelHazard Pay PlaytestGame update29 Apr 20260.33.0New Features · Controller dialogue scrolling - Right stick now scrolls dialogue text once typing has finished, so longer lines that overflow the dialogue balloon can finally be read on a controller. Mirrors the existing right-stick scroll on the credits panel. Bug Fixes · Score tabs no longer disappear after sector completion on slow connections - On slower Steam connections the "Sector X.Y" he…Hazard Pay PlaytestGame update27 Apr 20260.31.0Bug Fixes · Settings tab default - The Settings panel now opens on the General tab by default instead of accidentally landing on the Input tab. · German tutorial ticker - The push-vent tutorial line in the opening sector now displays in German for German players instead of falling back to English. · German leaderboard subheaders - The "Any Solution", "Saviour", and "Liquidator" leaderboard tabs…