Hello, lovely players! I’m Ya Mao, and here’s the February game development update for Shiba Sweet.
This month, I focused on several key milestones including the official demo release, the addition of an auto-exchange feature for ingredients, and a new bonus gift system for postcards. I also introduced new sleeping animations for Shibe, added French and German localization, and began localizing the full recipe book for the complete version of the game.
I officially launched the game demo this month and participated in the Steam Next Fest. It was a joy to see so many cozy game lovers discover my Shibe-themed adventure. Thanks to the feedback from player surveys, I have already fixed several bugs and integrated your suggestions into my future development roadmap. My goal is to make the game as polished and enjoyable as possible for everyone.
To make cooking and baking more intuitive, I added a direct ingredient exchange feature to the kitchenware. Similar to how the small table works, this allows you to swap for the correct ingredients instantly. This quality-of-life update should noticeably improve your baking efficiency.
In the original design, Grandma’s postcards were only meant for reading. However, I noticed that some players might run low on Shibe Coins if they unlock recipes without keeping an eye on their budget. To help you through those tough times, postcards now come with small attachments such as extra coins or useful ingredients.
This has been on my to-do list for a while, and I finally found the time to implement it before the demo launch. Now, when you save your progress at the end of each day, you will see Shibe resting in various funny and exaggerated positions. It is a small detail, but I find it incredibly charming.
In addition to English, Traditional Chinese, Simplified Chinese, Japanese, and Korean, the game now supports French and German. I wanted to respond to the requests from the international community, and I am excited to welcome more players to the world of Shibe.
Following the demo release, I have shifted focus toward the final stretch of development for the full game. This involves expanding the current content from a one-star experience to a five-star journey. The first step is the manual layout and localization of the entire recipe book. While the process is complex, I believe hand-crafting these details ensures the highest quality.
February felt like a non-stop sprint. Unfortunately, I fell seriously ill toward the end of the month and was bedridden for several days. Even then, reading through your demo feedback surveys gave me the strength to keep going. I am truly grateful to every player who took the time to leave a comment. Your encouragement is my greatest motivation.
Thank you for reading and for trying out the demo. The Shibe game will continue to evolve and I look forward to seeing you in next month’s report.
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