Hello, lovely players! I’m Ya Mao, and here’s the Jul. game development update for Shiba Sweet.
This month's game development progress includes setting up Steam Achievements, adding a Tips page to the Pause Menu, introducing a Bookmark feature to the Recipe Book, adding free coffee to the Chef Star Challenges, and implementing a Kitchenware Rotation feature.
In addition to reviewing and redrawing the missing achievement icons, I’ve linked the game's code with the Steam system. Now, fulfilling specific conditions during gameplay will trigger Steam achievements, giving you a cute, shiny notification in real time!
Based on feedback from previous playtests and the demo, I noticed some players were confused about how to mix ingredients on the table or handle certain controls. To fix this, I added a Tips page. Players can now open the pause menu to quickly browse all unlocked tips for a smoother gameplay experience.
The Recipe Book bookmark feature lets players pin the pages they need based on their playstyle. As more recipes are unlocked, this makes it much faster to jump straight to new dessert pages without having to flip through from the beginning every time.
In the higher-level Chef Star Challenges, as different grades of coffee beans are unlocked, players can grab a cup of free coffee provided on the field before starting. This temporary speed boost cuts down running time when fetching ingredients, helping you beat the cute challenges faster!
This was another highly requested feature from playtest feedback. Since the kitchen camera has a fixed angle, some players felt that rotating kitchenware to face our Shiba Inu character would make the cooking animations look much more natural, even if the tools were already functional from any direction.
July’s development is back on track! My recovery is going well, giving me more time to plan and execute tasks. I've also been able to dive into focused playtesting to log bugs that need fixing.
The release window on our Steam page has been updated to 2026, meaning the full version of the game will meet everyone in just a few months! I hope playing this cozy and adorable Shiba game brings you warm and lovely memories.
Thank a lot for reading this far. See you in next month’s devlog!
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