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Death Must Die›Events›Patch 0.8.4
Game update

Patch 0.8.4

Death Must Die · published 16 months ago · build 18314456

All eventsPlayers around this dateRead on Steam

Enemies:
• Wraiths Dash-Attack cooldown scaling 100% > 50%
• Wraith Dash now has a windup animation
• Moss Guardians now can't spawn more than 2 in a wave
• Fungi damage reduced by half
• Frog King tongue skill damage scaling from darkness 100% > 33%; Base damage -30%

Summons:
• Stone Golem now has proper Spawn & Death animation

Blessings:
• Sickles Attack Damage scaling improved +100% (6% > 12%, etc.)
• Infusions will now no longer be a certain roll

Talents:
• Druid Maniac now gives Dash Recharge Speed %
• Extra Thick! renamed to Freedom! and now required for Eagle form (Since it enables flying over roots without getting stuck and in that sense is essential for the Eagle form)
• Warchief Attack Damage 80% > 90%
• Cooldown 1.2s > 1.0s

Shop:
• Doubled mythic drop rate progression in shop

Locations:
• A certain location now drops Jade Rabbit to help with achievement hunting

Darkness:
Summary: Made easier on higher darkness to support more builds
• Monster Darkness Scaling returned to linear again
• Monster Darkness Life Scaling at 100 made easier - From 170% > 1360% to 170% > 340% over the course of the 20 minutes to support more builds & playstyles
• Monster Darkness Damage Scaling at 100 made easier - From 50% > 133% to 25% > 66% over the course of the 20 minutes to support more builds & playstyles
• Base Monster Darkness Damage scaling slightly reduced
• Base Monster Percent Damage Resistance scaling reduced
• Selectable Darkness Area Max 40% > 30%
• Selectable Duration Max 120% > 60%
• Selectable Boss Cooldowns -300% > -200%
• Selectable Projectile Count for Bosses & Minions replaced with Less Pick Up drops
• Selectable Heals Reduction replaced with Heals Reduction from locations

Localization:
• Fixed broken localizations

Affixes:
Can no longer spawn:
• Heal on Attack-Kill
• Summon Generation
• Rarity Upgrade Offers
• New Blessing Offers
• Level-Up Blessing Offers
• Attack Angle %
Adjusted:
• Heavily reduced roll chance for some minor affixes, eg. projectile velocity, projectile angling
• Summon Life Regeneration roll odds reduced as well, increased Summon Life odds instead
• Summon Movement Speed value 1.5% > 3%
• Buff Damage % vs Enemies Below 50% Life (0.4% > 0.5%)
• Buff Damage % vs Enemies Above 50% Life (0.5% > 0.6%)
• Buff Damage % vs Undamaged Enemies (4% > 5%)

Items:
• The Sage now gives +1 Cast Slot, no upgrade to Master, a bit less Cast damage and a lot more Experience Gain
• Blackheart redesigned due to broken interaction between Base & Percentage stats
• Mausoleum of Eyes now has a 60 second equip cooldown
• Sacrilige Luck scaling factor 100% > 20% on both positive & negative affixes (relation unchanged)
• Pirate Hat Chance to drop gold 10% > 5%

Bugs:
• Fixed Summon Life & Life Regeneration increasing Player life instead of Summons
• Fixed Summon Life and Life Regen not displayed in character stats
• Fixed Summon Attack Speed always displayed, even when 0
• Crash on Boss Spawn should be fixed
• Not able to level multiple Attack and/or Dash blessings fixed
• Fixed missing cooldowns & certain summons not reviving
• Fixed Mayhem not working properly
• Fixed Time Field infusion now reduces cooldown instead of increase
• Fixed Shroom King summons dealing damage to player
• Fixed Iceblock freeze not having cooldown & damage reduction % not working occasionally

More from Death Must Die

Other announcements

All events
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