Hello everyone!
After some feedback and consideration, I have started working on updating the overall visuals of the game, specifically regarding color grading and the general atmosphere. Everything is a work in progress, as usual!
Volumetric Clouds: The main demo play area has received a new dynamic sky system that uses volumetric clouds, alongside an updated fog and atmosphere revamp.
Color Grading: I've applied new coloration across all demo levels, which improves readability on world objects while providing a fresh mood and atmosphere.
Fog/Volumetrics: I updated the fog system in all demo levels to achieve a more immersive and atmospheric environment.
Please keep in mind that I will continue tweaking these features post-demo. I will be away for two weeks abroad in my home country and will not have access to the demo build during that time.
Because of this, any major issues or bugs found in the demo will be addressed as soon as I return to work. All of the above is still very much WIP! Please let me know what you think!
Play the Demo now:
Thank you!
-Manthos