Varthos - Heir to the Throne · published

Patch Notes 29th of December 2025. Early Access Version B-0.23.1-5666
Fireball should not hit twice anymore, same goes for other projectile skills dealing AoE damage upon impact (e.g. Rasul's Sun)
Critical hits would not apply potential skill status effects (e.g. a critical hit with a poison shot would not cause the poison DamageOverTime effect) - this has been fixed.
Magic Projectile should now properly hit smaller enemies directly in front of you (e.g. Spiders)
Increased movement speed of Goatman Alpha
Fixed an issue with the Lindworm Dragon Flameshot skill (the one where he first stares at his target): It should not insta kill anymore.
Further safety measures to properly handle triggering of monster spawns - if there is an issue the system will not stop but rather continue with the remaining monsters.
We have found a potential cause for the "endless loadingscreen" sometimes happening in multiplayer and added system that should prevent the issue. Please let us know if you still encounter this issue.