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Re: Spin. Die. Repeat. Demo›Events›Demo Patch Notes v0.83
Game update

Demo Patch Notes v0.83

Re: Spin. Die. Repeat. Demo · published 6 months ago

All eventsPlayers around this dateRead on Steam

Thanks to everyone who keeps sending feedback and bug reports. We’re still iterating fast, and this update is mostly UI polish plus fixes for a set of recurring issues.


Gameplay / Progression

  • At levels 4, 8, 12, 16, and 20, the level-up pop-up will now always include at least one active skill option.


Art / Visuals

  • Improved the visuals of the level completion screen.

  • Improved the visuals of the reincarnation screen.

  • Updated the icon for the Skeleton Key symbol.


Bug Fixes

  • In the shop screen, symbols could start going off-screen inside the Delete Symbols pop-up. This should now be fixed.

  • Some players were seeing a strange blur on the edges of the screen. This should now be fixed.

  • After reaching level 11, the profile sheet could stop opening. This should now be fixed.

  • On the Random Run map, the displayed stats and character level could be incorrect. The map should now show the correct values.

  • If you destroyed symbols on the board using an item or follower, symbol pinning could stop working afterward. Pinning should now keep working normally.

  • In the profile, new slots were being added only when stats reached 6 instead of 5. New slots should now unlock at the correct stat value.

  • If you lost Random Run on Hard mode, you could end up at the bookshelf with all story volumes unlocked. This should now be fixed, and you should no longer get the full bookshelf from that loss state.


Other

  • Added an English exit survey when closing the game. Sorry for the extra step, but your feedback helps us focus on the right fixes.

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