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Once Ever AfterEventsVisual Upgrade #2
Community

Visual Upgrade #2

Once Ever After · published 15 Aug 2020, 18:44 UTC

All eventsPlayers around this dateRead on Steam

Despite the craziness of 2020, this game continues to move forward! Though I wouldn't call release imminent, we're now much closer to the completion of OEA. For example, Crescentia has finished drawing all the scene art, covering more than 20 scenes with 150+ images.

Various UI elements have received final or semi-final upgrades, such as the fancy new title screen:
Watch on YouTube

Other core art components like the chibi scenes have also been completed, and I've moved on to various details that try to improve the game's production values. Instead of the boring balloon icons you've seen in every game (left), OEA now uses custom emotion icons (right):

It would take too long to list all the little details, so I'll move on to another big one: remade maps. The placeholders I made hastily for testing are slowly being replaced with parallaxed maps including proper shadows. None of those are quite ready to be shown, but here's a taste of the difference:

So, what remains to be done? At some point, I need to take time off development of The Last Sovereign to do the testing of the final plot section and remade elements. Reworking all the maps will also take a significant amount of time.

There's hope that the programming issues will eventually be taken care of, though they aren't quite yet. Regrettably, I am waiting on a few artists who have gone AWOL in the middle of the project. All the pixel art should hopefully be completed in time, but right now the game is missing some pieces such as faces for minor NPCs.

That's all for now. I hope the next update will be an announcement of the final beta period, along with a progress report on final visual improvements.

More from Once Ever After

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Major update14 Oct 2022Version 1.0.0 and leaving Early Access!Over the past five months, I've been fixing bugs, adding quests, writing new scenes, and otherwise polishing up the game. Since version 0.7.0 hasn't shown any major issues, and that was the last planned content update, that means the game is now complete! The new version 1.0.0 should be essentially the final game, but of course please feel free to report any issues you may encounter and I'll do…Major update7 Oct 2022OEA 0.7.0 - Content Update!It took a while to commission the new art, but as promised, I'm back with a content update! See the notes below for a whole spread of different additions. OEA 0.7.0 · A brand new scene drawn by Crescentia! It is automatically unlocked for anyone who has reached the gallery, but naturally occurs in the early game during the first visit to Wilhelm's Tale. · In addition, a new variant scene previo…In-game event30 Apr 2022OEA 0.6.2 - Trading Cards and Tweaks!First, about trading cards: now that the game is stable, I'm actively submitting the materials. Hopefully these will pop up before too long, but it isn't entirely up to me, since they're subject to Valve's approval. There are going to be more hoops to jump through, especially given a character like Ulfina. But you should get a notification when your cards appear in your account, so there won't…