
The Moose & Fox Update has arrived! Hunt the mighty moose, tame the clever fox, and meet the new salamander across the Great Lakes.
New Animals
- Moose: massive herbivore in Saugeen Bluffs, Bruce Peninsula, and Lake Manitou
- Fox: quick, clever predator that's lighter to tame than larger carnivores
- Salamander: new aquatic friend, fully edible raw or cooked
New Features
- Seasonal spawn multipliers: animal populations now shift with the seasons
- Voice chat upgrade: longer range, louder at distance, mouth animates offline
- New splash art on the title screen
Balance & Tuning
- Mining sources 20% easier to break
- Night lighting brightened for cave and dungeon navigation
- Lake Manitou spawn rates tuned
- "Environmental storytelling" loot areas added to all maps
Multiplayer & Networking Fixes
- Fixed animals appearing frozen for remote players after grab or ragdoll
- Fixed Photon ownership issues with moose and fox
- Fixed photon server version mismatch blocking some clients
- Fixed cave weather not syncing between players
- Fixed seasonal and shelter disrepair states not syncing
- Fixed backpack items going invisible to clients on scene switch
- Fixed duplicate spawns in Lake Manitou and Tundra
- Fixed client crash on new crow tame
- Fixed half-joined state from server disconnect edge cases
Animals & Physics Fixes
- Fixed moose and fox puppet joint, collision, and rigging artifacts
- Fixed invisible animal puppets after certain state transitions
- Fixed puppets blinking out when touched after second respawn
- Fixed carcasses clipping through animal mesh during skinning
- Fixed hit audio missing on certain stabbable surfaces
- Fixed broken baby animal joint setups
- Player respawn now lands on the corpse position instead of last death position
Tutorial, Saves & Generations
- Fixed tutorial elements flashing in before save data finished loading
- Fixed scene not switching back to Saugeen Bluffs on end of generation
- Fixed generation transitions in the Bruce Peninsula forest section
- Fixed survival saves not saving location properly
- Added corrupt save fallback so the session no longer crashes on bad JSON
Inventory, UI & Environment
- Fixed quick tool save data duplication
- Fixed elder gem dialogue and backpack duplication bug
- Fixed backpack text overflow and refresh issues
- Fixed orbs and skill orbs getting stuck in the air
- Fixed Tundra key gate wheel after multiple regressions
- Rebaked occlusion in BP and SB dungeons
- Fixed floating logs in Bruce Peninsula
- Fixed Map Unlock Helper so Survival mode always has all maps unlocked
Performance & Stability
- Rebaked occlusion in Bruce Peninsula and Saugeen Bluffs
- Optimized scene terrains and PC terrain shaders
- Simplified iceberg collision meshes
- Fixed multiple NullReferenceExceptions in cosmetics, save loading, and backpack systems
Jump back in!