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The Tower Must Fall›Events›Beta Testers needed!
Community

Beta Testers needed!

The Tower Must Fall · published 6 months ago

All eventsPlayers around this dateRead on Steam

The Streamer Onslaught continues!

It's been an absolutely nuts week with more than one video landing per day and some from genuinely big creators like IdleCub. Could've hardly wished for a better start!But you guys also flagged some performance issues - and then my fixes added some crashes to the game :D

Stuff Must Be Tested

  • So we gotta stop having me push stuff live without proper testing! I've set up a testing branch here on Steam - and you can join the Discord to get access: https://discord.gg/KqktFnFusMWhat's live now is v0.03 (yes we'll name stuff going forward, like the profezzionalz!) which has the following changes:

  • More performance fixes. I can hardly get any dropped frames on my modest work laptop while recording the screen, so if you do get poor performance, let me know your specs please!

  • Crash fixes. Some of you have been reporting crashes in the late game. Those should not happen anymore. If they do, let me know!

  • Balancing: You should now be able to play an endless game without any weird looping issues after defeating the boss. Also, loot will now get more scarce and enemies will become a lot stronger, so getting to the boss a third time should be a real challenge now!

Next up:

What makes me even happier than all the great videos coming out is that folks are very aligned on what they want to see and what needs fixing. Archers are too hard, nobody understands murder holes, boss is awesome, reroll is needed, etc. That gives me a very clear mandate on what to fix, remove and build on. So now that the full version is getting clearer in my head, lets see how fast we can get there without too many crashes! :DHave an awesome week!
Ben

More from The Tower Must Fall

Other announcements

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Community1 Sep 2026Dev Diary - AugustHere comes a short & sweet update on where things are at: Release date There's a decision on the launch date and the next update here will likely announce it - so I hope that gets you all excited! Playtest If you want to test the new biomes, enemies, bosses, game modes already now - and help shape the game with your feedback - ping me or just join the Discord and let me know there so I can hook…Community18 Aug 2026Thank you 10,000 times!My last game, Idlewood Outpost, shipped with 600 wishlists. Suffice to say it didn’t turn out a success - by really any definition of the word. That was less than a year ago - and here I sit to celebrate 10,000 wishlists on The Tower Must Fall. That’s more people than live in a lot of small towns. Absolutely unreal - and it feels so, so good. For anyone who knows a bit about game development an…Community6 Aug 2026Taking things to a whole nother level!!The State of the Tower Opening thought: I’ve been hard at work since our major art overhaul and the introduction of the new perk system. Seeing the game’s visual identity click into place has been super fun, and I feel the new perks are starting to add that secondary layer of strategic depth and choice that you’ve been asking for. Next up for me is to open the gates to the second biome - more o…