
The demo has just been updated to version v0.2.0, introducing two new tower types (Fire and Lightning), tweaked colors and visuals, and rebalancing across the board.
This update comes in preparation for the October Next Fest, which we will be participating in. We've also updated our capsules and key art for the game on Steam!
Due to the balance changes in this patch, we've gone ahead and reset the leaderboards.
Full changes below:
The colors and visual style has been updated
Added a Fire Tower and related upgrades
Added a Lightning Tower and related upgrades
Rebalanced a number of upgrades, and added new ones to existing builds
Arrow Towers will now avoid targetting enemies that are already about to be defeated
Allow toggling between spent / total and unspent / total token displays, by clicking on the token list
Added automatic crash reporting
General performance improvements
Upgraded the engine to Godot 4.5