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MegaQuest PlaytestEventsLizard Temple Map 8/31
Game update

Lizard Temple Map 8/31

MegaQuest Playtest · published 1 Sep 2025, 00:36 UTC · build 19806051

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Hey! It's been awhile....
the demo is out and is public.

the playtest is going to ramp back up as we make new levels. and will be invite only and if you're already a playtester youll still have access, and thanks for helping us out!

this is still a super early build, the map and quest systems are not working anymore and need to be re-built.... so that's going to get fixed up soon. some of it is work in progress... hopefully you like the layout and enemies... it will tighten up overtime as feedback comes in etc...

also as new art and music comes online, you'll be the first to see and hear it. its really great stuff!

share the demo with your friends, tell them to wishlist the game!
hope to be back with another update soon!

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MegaQuest PlaytestGame update11 Sep 2026hiccups, this is the right buildi think. sorry things are a bit rusty, the playtest should be solid by monday i hope.MegaQuest PlaytestGame update11 Sep 2026Playtest re-activated.We are preparing a new demo for ~October 17th. We will be part of the Game-A-Con sale. After that we are really focused on production. the demo target after that would be our next fest candidate for February. So something super solid at the end of January. Your feedback is very important! More updates will be rolling in again very soon.MegaQuest PlaytestGame update3 Feb 2026steamdeck demo buildworking hard to get something that looks and feels good on steamdeck... and i think we are in the high 50s which is great considering it tops out at 60 hz. turns out it was cloth, and i think i tried to turn it off before but you have to switch off a bit harder. as a result the monks robe got messed up, so i had to remove them temporarily, i might enable cloth for desktop because it flies in fp…